Yep, the way my textbox is I do need to have the image appearing over the textbox.
Okay, tried show onlayer and it does show, but seems to vanish after a few seconds- Actually, I just took the image out of the speaking characters define thing and now the onlayer image doesn't vanish after a few seconds, however it does go as soon as a character starts speaking (my first line is narration).
So the say screen, let's see...
I've changed side_image=None to side_image=True and have
Code: Select all
if side_image:
add "TTBtempC2.png" xalign 0.0 yalign 1.0
To point to the image. It seems to be doing the same thing that the onlayer image was doing, vanishing a few seconds after I've started- hmm, results appear to be mixed. If I move the mouse as soon as I press start then the side image vanishes. If I leave it still for a bit first then the image stays. If it stays then it does the same thing as the onlayer image and vanishes as soon as someone starts talking.
Edit: Ah, I may not have saved the file when I switched from the onlayer image to say screen. Just did and now no image appears (so I'm guessing the above was the onlayer image still being there). Guessing that side_image=None needs to be something other than True? (since it says None and not False as the default).
Edit edit: Finally! Found a way to do it <3 I found
this post which has a problem with exactly what I want to do. So I popped 'config.side_image_tag = "felenoira"' of the problem code in, and it works! My side image is staying there during narration and other characters speaking