I made a button on my main menu so that I can jump to a later scene in my game. More specifically it's this button:
Code: Select all
textbutton _("convo") action Start("convo")
My problem is that it isn't playing back my music tracks since the system was told to play the music tracks earlier on in the scene (in a previous label).
My game code looks something like this:
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# The game starts here.
label start:
play music1 "guitar.ogg"
play mixer2 "drums.ogg"
c "blah blah blah"
c "blah blah blah"
label convo:
c "yo ho ho!"
My scene works fine if I start it from the very beginning using the action Start() command from the main menu.. it is just a case of when I jump to that specific label.
Is there a better way of having my Main Menu button jump to a certain part of a scene while retaining the audio/visual properties that were triggered right before that scene?
I should also stress that I'm a total newbie. And this is my first post! Hi, hello! I'm really enjoying Ren'py so far and finding it very intuitive, though I clearly have a lot to learn still.