I am currently designing the start menu for my VN, and I had an idea I really like, but not entirely sure if it's possible. I searched and searched but can't find anything on it.
What I would like is instead of a CG gallery, every time the player unlocks an ending, that cg shows up on the start main in a particular place on the background. I have managed to do it so as when I unlock an ending it shows up, but the rest won't appear even though I've unlocked them.
Is there a way of having the images show on start screen as they're unlocked, or can only one show up at a time? What I want to achieve I suppose is layering images over the other, as I have transparent backgrounds around them.
I think it's because I'm using the 'add' statement, so it's overwriting the last one. But I'm not even sure how to begin getting it to do what I want
I'm still learning RenPy, so any help will be really appreciated! This is what I'm currently using, as it's the only thing I could think of.
Should I just scrap this idea, will it not work?
Code: Select all
add "gui/main_menu_ground.jpg"
if persistent.end1_unlocked:
add "gui/end1.png"
if persistent.end2_unlocked:
add "gui/menu_end2.png"
if persistent.end3_unlocked:
add "gui/menu_end3.png"