Ren'Py 6.99 Released

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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FragmentedBergyo
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Re: Ren'Py 6.99 Released

#76 Post by FragmentedBergyo »

Absolutely marvelous — the bytecode hinting works marvelous. Thank you so much, PyTom for incorporating it.

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Re: Ren'Py 6.99 Released

#77 Post by PyTom »

I've updated the prerelease to 6.99.5.601. There are two changes:

* config.nearest_neighbor now applies to Dissolve and ImageDissolve.
* The new _get_voice_info() function returns information about the currently playing voice.

If people can have one last go at testing it, I'd appreciate it. My current plan is to make a final release on Sunday, if no issues are found.
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Re: Ren'Py 6.99 Released

#78 Post by AXYPB »

Version 6.99.5.601 changed the imagebutton behavior for mute actions. Imagebuttons that unmute a channel are now idle, not selected_idle, while it is unmuted. When a channel is muted, the imagebutton set to unmute it changes from idle to selected_idle until it is unmuted. This results in both the mute and unmute buttons being highlighted when no sound is playing, and both being idle while sound is playing. This does not occur in 6.99.4.

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Re: Ren'Py 6.99 Released

#79 Post by PyTom »

I've fixed the mute behavior and uploaded 6.99.5.602 as a prerelease.
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Re: Ren'Py 6.99 Released

#80 Post by PyTom »

I've gone ahead and released 6.99.5. Let me once again thank everyone who tested it!
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Re: Ren'Py 6.99 Released

#81 Post by Obscura »

Is there a place where I can download earlier 6.99 versions? I built something using 6.99.3 and one of my testers is using 6.99.5. Unfortunately they are getting a glitch that doesn't show up in 6.99.3, but I don't have the Mac version of 6.99.3 to be able to test it.

Having the earlier 6.99.3 would help me generate a bug replication. Thanks!
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Re: Ren'Py 6.99 Released

#82 Post by jack_norton »

Testing it on android I got a weird error. What I did was:
1) tap an IAP purchase, but I was logged off Google so got warning message
2) I exit the game and log in to google, then tap the game icon to test the IAP purchase again, got this screen:
Screenshot_2015-07-24-10-19-11.jpg
then quit the game completely and relaunched it, and worked normally. Probably it was just a random/rare issue, but just thought to let you know in any case :)
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Re: Ren'Py 6.99 Released

#83 Post by PyTom »

All the old versions are at:

http://www.renpy.org/dl/
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Re: Ren'Py 6.99 Released

#84 Post by Jibus »

Juste upgraded from 6.99.4, my game is no longer working on ios :

As soon as it goes to label start, i got this error :

Code: Select all

    self.hinting = style.hinting
AttributeError: 'renpy.styledata.styleclass.Style' object has no attribute 'hinting'

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Re: Ren'Py 6.99 Released

#85 Post by PyTom »

Jibus, you need to regenerate the iOS project after upgrading Ren'Py versions. Simply updating the project isn't enough.
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Re: Ren'Py 6.99 Released

#86 Post by Jibus »

Oh, okay ! Thanks !

Its works fine now but i have the iOS scaling issue. I will continue on this thread :

http://lemmasoft.renai.us/forums/viewto ... =8&t=33217

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Re: Ren'Py 6.99 Released

#87 Post by Arowana »

Yay, thanks very much for fixing my old Replay bug! :D

Quick question - is loading supposed to be disabled in Replay mode, in the same way that saving is disabled? I noticed that in Replay mode, the save button in the navigation menu is insensitive. The load button is still active, though I can't actually load any files when I click on them. Seems a bit odd?
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Re: Ren'Py 6.99 Released

#88 Post by PyTom »

Yes, loading is supposed to be disabled. I'll look into it.
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Re: Ren'Py 6.99 Released

#89 Post by Vegos »

Ren'Py keeps crashing on me when I try to close it (any project I open from it crashes when I close it, too). Since I save and back up regularly, it's not that much of a big deal, but it's a gripe...especially since I just upgraded to Win10 with a clean sweep, and it's still happening. Is there some weird hardware combination I have that's causing it? 64bit system, 8GB of RAM, GTX 770, i5 4670K

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Re: Ren'Py 6.99 Released

#90 Post by PyTom »

Are there any details of the crash?
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