Hello Everyboy!
Recently I meet a big problem when I try to port my project to Android.
In my project, I add new c library to renpy to support 2D skeleton animation(by spine)
then I compiled c file into pyd file just like renpy did, and I also modified the gltexture, gldraw,
regenerated them and recompile them throught cython and msvc compiler.
I work 6 months for it and it works well on windows platform now.
But when I try to port they to Android.
problem comes.
I find all of the ".so" files are turn into 0KB size, just as empty files, including pygame modules.
I only find some "so" files in rapt/libs directory.
but none of them is "gldraw" or "gltexture"
where are these two files?
Are they all combined into libpython2.7.so?
How can I port my project with new dynamic library and modified dynamic library?
I have tried to track the code for 3 days but I still don't know how it works....
I feel so sad.
I 【do do do】 need your help!
Thank you very much
There is no way to port my project to Android platform?
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
- PyTom
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Re: There is no way to port my project to Android platform?
They actually go into libpythonmodules.so, and if you put them on android, they should load properly at runtime.
Can I see what your spine library can do, and how everything is licensed? I could see merging this sort of thing with Ren'Py.
Can I see what your spine library can do, and how everything is licensed? I could see merging this sort of thing with Ren'Py.
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