So, I'm trying to make a game with a sort of psp-sized screen, because that's the size of the bgs and sprites I'm working with, and I don't want to stretch them out and make them look blurry. But with the screen size I'm working with (480x272), the game menu looks like this:
And then the save screen...
I don't even know where to begin to fix this. Is it a bug? Is there something in options or screens that I have to mess with? I've been searching the forums and the documentation for hours, and I haven't found anything that helps.
Thank you for your time.
Game Menu problems with a smaller screen size [SOLVED]
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
- AnimeGirl1220
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Game Menu problems with a smaller screen size [SOLVED]
Last edited by AnimeGirl1220 on Wed Feb 03, 2016 1:41 am, edited 1 time in total.
Re: Game Menu problems with a smaller screen size
You'll want to customize the menu screens in screens.rpy using various style properties. As a fair warning, it will be a non-trivial effort.
- AnimeGirl1220
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Re: Game Menu problems with a smaller screen size
Oh, okay. Thank you!
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