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PostPosted: Tue Feb 28, 2006 6:41 pm 
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Joined: Sun Apr 10, 2005 12:56 pm
Posts: 121
Location: Just outside of D.C
Beware the death clock for it has started!



NaNoRenO
Akimaru
Dre
gekiganwing
herenvardo
Megaman Z
Quin
Shii

IntRenAiMo

Alessio
Blue Lemma
bookie
clubanimon
DigiBloo
Rio
Sakura Maple
ShiraiJunichi

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Fox Trot progress- 4% -paused
Well Met (images) - 30% -Backgrounds Done~!
:~'*'~:
...say something or i'll bite you <^.^>


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PostPosted: Wed Mar 01, 2006 3:13 am 
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Joined: Sun Nov 20, 2005 4:29 am
Posts: 115
Location: Maine
*wonders if the other 14 people/teams have started to panic yet*

Sweet mercy... an entire game... in 31 days.

Good luck, everyone! ^_^


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PostPosted: Wed Mar 01, 2006 3:24 am 
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Joined: Sun Apr 10, 2005 12:56 pm
Posts: 121
Location: Just outside of D.C
Oh the people that jsut started arnt paniced yet i'd think...there on the omg new stuff rush. Give them 3 days in >>;

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Fox Trot progress- 4% -paused
Well Met (images) - 30% -Backgrounds Done~!
:~'*'~:
...say something or i'll bite you <^.^>


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PostPosted: Wed Mar 01, 2006 4:40 am 
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Joined: Thu Jan 01, 2004 8:08 am
Posts: 320
Good luck everyone! <--*clicky*


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PostPosted: Wed Mar 01, 2006 10:32 am 
Royal Manga Tutor
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Joined: Fri Jul 16, 2004 12:21 pm
Posts: 1255
Location: somewhere in NY
Completed: Amgine Park, Garden Society: Kykuit, Metropolitan Blues (art)
Grey wrote:
lol Thanks Grey! That definitely lifts up the mood a bit. =D

:goes back into the shadows:

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PostPosted: Wed Mar 01, 2006 12:05 pm 
Ren'Py Creator
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Joined: Mon Feb 02, 2004 10:58 am
Posts: 10773
Location: Kings Park, NY
Completed: Moonlight Walks
Projects: Ren'Py
Okay... now that NaNoRenO has started around the world, I've removed the text telling people when NaNoRenO starts, and have put up the :twisted: DeathBar :twisted:.

Assuming I coded it correctly and the cron job runs at the right times, it will slowly fill over the course of NaNoRenO, with the final column of pixels being filled just after the end of the month, US/Eastern time. It's designed to provide a visual representation of just how little time you have left, with each square corresponding to a single day, and the dark squares representing the few remaining weekend days.

Enjoy!

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Another Old-Fashioned Bishoujo Gamer
Supporting creators since 2004; Code > Drama
(When was the last time you backed up your game?)
"It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face in marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming" - Theodore Roosevelt


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PostPosted: Wed Mar 01, 2006 2:34 pm 
Lemma-Class Veteran
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Joined: Sat Oct 08, 2005 7:57 am
Posts: 4100
Location: France
Good luck to everyone participating :)


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PostPosted: Thu Mar 02, 2006 1:51 am 
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Joined: Fri Mar 25, 2005 10:17 pm
Posts: 268
I'm almost done with the script for the code. Just a little more and I can get to the cosmetic stuff... T_T

Grey, that rocks. XD


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PostPosted: Thu Mar 02, 2006 2:31 am 
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Joined: Sat May 21, 2005 12:28 pm
Posts: 649
Location: University of Utah
Summer Snow's Website LAUNCHED! http://www.cs.utah.edu/~jasons/summersnow/index.html
It may not have a whole lot of content, but doesn't it look nice?
Anyway, I think this should help my development team, as I can post tons of stuff on the private team page that only we can see ^_^

Script is coming along. I planned on the game being short at first, but I'm beginning to think that the game might grow in length to last a decent amount of time ^_^

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http://www.eng.utah.edu/~jasons/summersnow


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PostPosted: Thu Mar 02, 2006 2:55 am 
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Joined: Thu Jun 02, 2005 8:00 pm
Posts: 49
http://tano.shii.org/ is where I will put my game when it is finished.

What I'm nervous about right now is getting the character designs to come out right, a point of sure soreness among many developers.


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PostPosted: Thu Mar 02, 2006 9:10 am 
Miko-Class Veteran
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Joined: Fri May 07, 2004 9:40 am
Posts: 573
Location: Finland
Projects: GO! Magical Boy (2006), Angelic Orbs (soundtrack), Cyberlin (in progress)
Looking good, but I'm behind my self-set schedule for the script (4 chapters out of 6 finished). But since it's a short game I'm still optimistic to catch up. Thankfully character graphics and backgrounds were finished a long time ago. It's really cute to have the girls blinking at you, and it's kind of motivating, too. :)


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PostPosted: Thu Mar 02, 2006 10:26 am 
Ren'Py Creator
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Joined: Mon Feb 02, 2004 10:58 am
Posts: 10773
Location: Kings Park, NY
Completed: Moonlight Walks
Projects: Ren'Py
I've added links to NaNoRenO participants that I know about with blogs and/or pages about their game to The Big Board.

I wasn't very complete about this, so if you have a page I didn't include, please let me know, or just add it yourself.

_________________
Another Old-Fashioned Bishoujo Gamer
Supporting creators since 2004; Code > Drama
(When was the last time you backed up your game?)
"It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face in marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming" - Theodore Roosevelt


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PostPosted: Thu Mar 02, 2006 10:42 am 
Royal Manga Tutor
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Joined: Fri Jul 16, 2004 12:21 pm
Posts: 1255
Location: somewhere in NY
Completed: Amgine Park, Garden Society: Kykuit, Metropolitan Blues (art)
As always, you can find info on my game in the Games page of Ren'aiGames.net. There's actually been a preview for awhile now. ;)

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Ren'ai Games (Archived)
Manga Tutorials
The Ultimate Indie Game Developer Resource List


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PostPosted: Thu Mar 02, 2006 4:10 pm 
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Joined: Sun Nov 20, 2005 4:29 am
Posts: 115
Location: Maine
I don't know which is scaring me more... the Death Clock, the Death Bar, The Big Board... or the fact that PyTom knew where to find my update page without me telling him. ^_^; (Yes, it's in my .sig, but this is the first post to contain my .sig.)

EDIT: It might be worthwhile to put the usernames associated with the URLs on The Big Board. My URL has nothing in common with my username, and which person is behind at least one of the other URLs is still a complete mystery to me. (And the previous sentence doesn't parse whatsoever.)

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Ashes to the Wind has been postponed indefinitely. My apologies to anyone who was looking forward to it.


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PostPosted: Thu Mar 02, 2006 4:35 pm 
Ren'Py Creator
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Joined: Mon Feb 02, 2004 10:58 am
Posts: 10773
Location: Kings Park, NY
Completed: Moonlight Walks
Projects: Ren'Py
Actually, your website is (and has been for a while) linked from the little www button at the bottom of each of your posts. So it was fairly easy to find your page from there.

I also tend to try to discover Ren'Py users through a number of means, such as monitoring referrers and using google.

And if that fails, there's always my Ren'Ai Information Network (RAIN), which is more than happy to tap phone lines for me. :-)

_________________
Another Old-Fashioned Bishoujo Gamer
Supporting creators since 2004; Code > Drama
(When was the last time you backed up your game?)
"It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face in marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming" - Theodore Roosevelt


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