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Ask questions about one topic per thread, and use a descriptive subject. "NotImplemented error in script.rpy" is a good subject, "Tom's problems" is not. Remember to include all of traceback.txt or error.txt when reporting a problem, as well as the relevant lines of script. Use the [code] tag to format scripts.



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PostPosted: Fri Apr 08, 2011 3:24 pm 
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Joined: Fri Apr 08, 2011 3:10 pm
Posts: 12
Hello all, since this is my first post I would first like to thank the creators of Ren'Py for creating such an simple yet powerful engine. I'm sure that next versions of Ren'Py will be even better and I can't wait for them.

Now with my problem. I'm trying to create a game that has a similar interface like Digital - A Love Story. It would be a interface of an imaginary OS.

The problem is I don't know where to start, so I need so help. I've looked in to the code of Digital, and it was really hard to understand. Actually, I didn't understand anything at all!

I've already made some small games with Ren'Py and I fairly know how it works. I just need some pointers how should I start. I do realize that this isn't easy to do, but I'm ready to learn.


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PostPosted: Fri Apr 08, 2011 5:13 pm 
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Joined: Fri May 23, 2008 2:11 pm
Posts: 2545
Location: USA
Projects: RockRobin
Here's my tutorial on customizing the GUI:

Customizing the Textbox
Customizing Menus

Hope they help.

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[Tutorial] How to Customize the Textbox
[Tutorial] How to Customize Game Menus
Icon art by Mocha07734


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PostPosted: Fri Apr 08, 2011 5:37 pm 
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Joined: Fri Apr 08, 2011 3:10 pm
Posts: 12
Thank you for your reply.

But I'm afraid you got it wrong. I'm looking to customize the in-game interface. Not the Menus and Textboxes.

When you play Digital, you have a Desktop of an OS and you have various icons that you can click. That's what I want to create. You can download Digital to see what I'm after.


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PostPosted: Fri Apr 08, 2011 5:47 pm 
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Joined: Fri May 23, 2008 2:11 pm
Posts: 2545
Location: USA
Projects: RockRobin
Screen Language, imagemaps, and styling are what I touched upon in those tutorials. What you want is either the UI functions (not recommended) or Screen Language.

http://www.renpy.org/doc/html/screens.html

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I apologize in advance for being extremely opinionated.
[Tutorial] How to Customize the Textbox
[Tutorial] How to Customize Game Menus
Icon art by Mocha07734


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PostPosted: Fri Apr 08, 2011 6:14 pm 
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Joined: Fri Apr 08, 2011 3:10 pm
Posts: 12
Thank you. I'll look in to tomorrow.


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PostPosted: Sat Apr 09, 2011 12:21 pm 
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Joined: Thu Apr 07, 2011 10:27 am
Posts: 17
LORD MJ wrote:
Now with my problem. I'm trying to create a game that has a similar interface like Digital - A Love Story. It would be a interface of an imaginary OS.

The problem is I don't know where to start, so I need so help. I've looked in to the code of Digital, and it was really hard to understand. Actually, I didn't understand anything at all!
Load Digital into Ren'Py and look at the code - you'd be surprised how much of it is actually achieved through standard text-boxes and label jumps. The email/message system isn't even as in-depth as it seems when compared to examples of such systems in the cookbook. Creating the fake OS is actually an illusion - the functionality of Ren'Py isn't really changed, just made to look different.

The tutorials you have been supplied with, combined with entries in the cookbook, should be sufficient to create your own fake OS.


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PostPosted: Sat Apr 09, 2011 4:18 pm 
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Joined: Fri Apr 08, 2011 3:10 pm
Posts: 12
Thanks Duck. I've looked at some tuts online and Screen Language isn't that complicated. Once I get hang off it I'm sure it'll be easy and almost natural.


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PostPosted: Sun Apr 08, 2012 8:08 pm 
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Joined: Sun Apr 08, 2012 6:49 pm
Posts: 1
This thread will be a year old tomorrow but I'm hoping I can still get a response.

How do I access Digital's code? Through Ren'Py or the Python script editor I explored Digital.app but its full of different files. I'm wondering if there is a single file that contains the main script and how I go about opening it. If not, if its all just organized by these multiple files, which ones should I be looking at to find out how the GUI was made.


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PostPosted: Sun Apr 08, 2012 8:31 pm 
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Joined: Tue Jun 22, 2010 12:54 am
Posts: 572
Location: Zion Island, Solario
Completed: Christmas
Projects: [R-R]Christmas, (Un-named VN), I'M NOT A KILLER
Just open the.rpy files located in the game folder.

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"You can't wait for inspiration. You have to go after it with a club." --Jack London
“One must be careful with words. Words turn probabilities into facts and by sheer force of definition translate tendencies into habits.” ― Fay Weldon
"A writer who waits for ideal conditions under which to work will die without putting a word on paper." -- E.B. WHITE
"I love writing but hate starting. The page is awfully white and it says, "You may have fooled some of the people some of the time but those days are over, giftless. I'm not your agent and I'm not your mommy. I'm a white piece of paper, you wanna dance with me?" And I really, really don't." -- Aaron Sorkin

My Completed Games: Christmas


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