I actually omitted a few lines of text involving descriptions of the characters' physical features etc. from the original.
It's not really that I like to tell stories with pictures, but I like to imply things not written in the text with the pictures and I don't like to tell a story too straight-forwardly because it feels like I'm forcing my own vision into the reader's mind.
Another reason for the abundance of artwork in this one is because of the already completed story when I decided to do this project. All I had left to do was make graphics, make some music and code... So I was thinking, my music probably sukz, coding? yeah right... but wait... I can draw! Yeah that's it... go! graphics overkill mode. (include me in the list of poor saps who try to do everything by themselves
I'm striving for a sort of blend between text and pictures. I'll try this again on my update to wings special edition featuring the option to view an edited version with a more conventional storytelling approach, completely different artwork and a "clear" ending or the original version for comparison.
Here are my reasons(excuses) for not making branching stories.
1. (my best reason) I'm freakin lazy to do the coding. (gawd we need at least a steady artist or coder in our group... my only backup artist Richard is too busy with his final projects in computer engineering right now.)
2. Thinking up multiple paths makes my head hurt.
3. I like blinking cursors