matheus wrote:
I liked to choose his caracteristics.
It started here really small (idk if it's because my resolution is 1280x800)
somehow I managed to press the right button of the mouse and made it fullscreen, I came back to desktop and tried to open it again, the console image was partially black but with the On/Off button it returned

My character appeared when I was in 'controls' and clicked on one of the arrow buttons

I went to the star minigame, but I couldn't see the instructions because when I clicked on it the game started, and I lost.
I met George later @.@, tried to go to the cinema but it was closed.

Oh O.O wow... well thanks for trying it out o.o
Uhmmm... yeah, it's supposed to be very small. The screen size was correct. I tried to disable the fullscreen option, but I guess it didn't work... My intent was to have it appear to be a handheld device, thus the small screen. I'll probably get rid of this option if I redo it.
I'm not sure why the character appeared. I guess I'm so used to only pressing the buttons I program that I forget to test what happens when other ones are pressed. Switching it to full screen may have messed up some of the code... maybe? Like I said, it's only like 30% done, so I'm sure there are bugs and all.
The instructions for the telescope game haven't been made yet, which explains why they wouldn't open... similair to the strange things the characters say, and the closed movie theater.
I guess my main point was do you like the setup of the game? That it appears as a handheld device, all the options, the pixel art? The screen size?
Or should I redo it and make it into more of a VN and less of an adventure game?
