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PostPosted: Wed Sep 07, 2011 10:09 pm 
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Thats actually a background scene, not the main menu screen lol But I get what you mean, this seems a bit too comical.

Edit: Ah well I'll save this one for a future game, maybe for Halloween :P

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PostPosted: Wed Sep 07, 2011 11:53 pm 
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PrivateEyes wrote:
Alright I made a main menu screen for my game. What do you guys think?

Image

"In this town we call home
Everyone hail to the pumpkin song
"
Oh wait, wrong thread.
Or maybe not


That image is just fit for a cheesy Halloween story. May I reccomend something a bit darker?

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PostPosted: Wed Sep 07, 2011 11:59 pm 
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Oh damn "This is Halloween" popped into my head while seeing my image lol

And of course, all suggestions are most welcome. I also agree, the bg kind of kills the mood lol

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PostPosted: Thu Sep 08, 2011 1:13 am 
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Alright how's this one?

Image

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PostPosted: Thu Sep 08, 2011 6:31 am 
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That menu background looks really awesome and spooky and a lot better than the first one. I would suggest possibly using a different colour scheme for the text and buttons though; it may be hard to see on some monitors.

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PostPosted: Thu Sep 08, 2011 3:33 pm 
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I seriously would consider doing that if I knew how lol

While making this game, I feel like something is watching me O_O

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PostPosted: Thu Sep 08, 2011 4:13 pm 
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Projects: High School, for the Supernatural!
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Like the art. Interesting story.

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PostPosted: Fri Sep 09, 2011 12:39 am 
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Now THAT menu looks great. Like GeneDNC said though, it might be hard to read. I think the best way to go is to make it less transparent or to just chose a slightly less dark color scheme.

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PostPosted: Fri Sep 09, 2011 1:58 am 
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Yup thats a good idea. However, I might go the extra mile and learn how to customize buttons (I'm sure there was a tutorial here somewhere). I have time, so no reason to be half-assed about this XD

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PostPosted: Fri Sep 09, 2011 2:41 am 
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PrivateEyes wrote:
Yup thats a good idea. However, I might go the extra mile and learn how to customize buttons (I'm sure there was a tutorial here somewhere). I have time, so no reason to be half-assed about this XD


Yep yep, by our very own Aleema viewtopic.php?f=8&t=9812&p=127872
She has another tutorial as well in her signature.

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PostPosted: Fri Sep 09, 2011 3:12 am 
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Auro-Cyanide wrote:
PrivateEyes wrote:
Yup thats a good idea. However, I might go the extra mile and learn how to customize buttons (I'm sure there was a tutorial here somewhere). I have time, so no reason to be half-assed about this XD


Yep yep, by our very own Aleema viewtopic.php?f=8&t=9812&p=127872
She has another tutorial as well in her signature.


Oh, much obliged for the link :)

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PostPosted: Fri Sep 09, 2011 5:23 am 
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Alright fooled around with the colour scheme a bit. Look more clear now?

Image

Progress so far

Props/BG: 100%
Sprites: 100%
Story: 20%


Still trying to experiment with the story, see what works and what doesn't.

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PostPosted: Fri Sep 09, 2011 11:47 am 
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I definitely think it is an improvement. :D

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[Tutorial] How to Customize the Textbox
[Tutorial] How to Customize Game Menus
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PostPosted: Fri Sep 09, 2011 1:56 pm 
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Thank you :D

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PostPosted: Fri Sep 09, 2011 9:34 pm 
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Joined: Thu Jul 14, 2011 1:50 pm
Posts: 279
Organization: TwinTurtle Games
Creepy haunted house? Check.
History connected to WWII and Nazis? Check.
Main character with fedora+monocle combo? I'm sold.

If you feel like something is definitely watching you now while making this game, then please note that it's just me :lol: The new color scheme for the main menu suits the mood well, and the characters are interesting. I have a problem with Rosy's design though; she's just asking for someone to attack her in the middle of the night...

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