Found this (in production) game on Heisei Democracy and did a forum search here and found it wasn't on anybody's radar (unless it had another name before - couldn't find it on mikey's authoritative encyclo either) so thought I'd bring it up:
Soft Landing is a hybrid of a side-scrolling space shoot-em-up and a bishoujoeqsue visual novel. We’re trying to do a lot of different stuff at once. From the very beginning we wanted it to be kind of a cure for all of the downsides to quirky and independent games we’d seen: it needs to be high-quality, cross-platform, and in *English*. Most of all, it needs not to get abandoned.
I think the project has been a therapeutic outlet for both of us. Whenever I run into frustration with anything crappy I can’t control, it just makes me want to put more into SL, something we have complete control over. Likewise, whenever I’m overflowing with admiration for some product, all of that positivity can be poured into SL.
Our product will be a stack of our strongest feelings about *stuff*, wrapped up in the tradition of shmups and galge. It’ll be the game we’ve both always wanted to play, but which never existed. And the bonus is that other people might play and enjoy it, too.
The rest of the interview/article is here:
Looks promising ^_^ And if theyve been working on it since 2004 that speaks of commitment... well, a slow work pace too, but commitment as well most assuredly
Hope they release that demo soon ^_^