sajansen wrote:
Auro-Cyanide wrote:
Um, I'm pretty sure you are talking about a traditional dating sim. If you google search 'dating sim' you should be able to find examples of that type of game and see if that is what you want to make. Re:Alistair has dating sim elements, as does Lucky Rabbit Reflex and some of Jack Norton's games. Maybe you could check out some of their games as well?
that is somewhat what i want to make, yes.
do you think its a good idea? and one of the bigger problems is getting the art... i cant draw that well... but for the storry... do you think its going to work?
well its almost weekend so im going to give it a go... ill see what hapens
Well, using dating sim elements is fine, like I said, lots of games use them, but they can take some programming as you have to keep track of the stats and what they do.
As for the story, there isn't that much there for me to comment on apart from the magic/power bit. Technically a fantasy type story with dating is definitely doable, but without details I don't think people can tell you if it is a good idea or not. While art is a major part of VNs, it probably isn't your biggest problem right now. What you should focus on is writing your story and planning out what program elements you want to use, so what kind of stats you are going to have, how they are going to work, how they are going to be acquired, how they are going to effect the story, as well as standard programming elements.
Unless you want to invest a fair bit of time into this, maybe it might be a good idea to start on something smaller? Maybe a Kinetic Novel or something with only a few choices?