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 Post subject: Colour/B+W Option
PostPosted: Sat Jan 28, 2012 7:52 pm 
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Is it possible to add an option at the beginning of a game as to whether the player wants to play in colour or in black and white?

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 Post subject: Re: Colour/B+W Option
PostPosted: Sat Jan 28, 2012 10:44 pm 
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I can think of a messy way to do it, like if you set a bw (Black & White) variable to True and did code like "if bw: show bwgirl," but that would require you to have a black & white copy of every image you plan on using, and a lot of messy if statements all over the place. Someone else would be able to tell you if there's a way to have a persistent "grayscale filter" image over everything in the whole game. I'm a little too new to know if something like that exists.


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 Post subject: Re: Colour/B+W Option
PostPosted: Sun Jan 29, 2012 10:12 am 
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May I ask why you would want to add that option? Won't everyone pick 'colour' anyway and won't you just be adding more work for yourself? I don't see the benefit, so I'm curious.

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 Post subject: Re: Colour/B+W Option
PostPosted: Sun Jan 29, 2012 2:29 pm 
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Anna wrote:
May I ask why you would want to add that option? Won't everyone pick 'colour' anyway and won't you just be adding more work for yourself? I don't see the benefit, so I'm curious.


Immediate thought: having the option for the colorblind is amazingly helpful to them.

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 Post subject: Re: Colour/B+W Option
PostPosted: Sun Jan 29, 2012 6:36 pm 
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Anna wrote:
May I ask why you would want to add that option? Won't everyone pick 'colour' anyway and won't you just be adding more work for yourself? I don't see the benefit, so I'm curious.

Some people may enjoy playing in black and white, I don't know...

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 Post subject: Re: Colour/B+W Option
PostPosted: Sun Jan 29, 2012 6:44 pm 
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I think black and white could look very interesting! (Sadly, I don't know how to help you with that. The only thing I can think of is making 2 versions of the game, lol.)

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 Post subject: Re: Colour/B+W Option
PostPosted: Sun Jan 29, 2012 7:04 pm 
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Tsundere Lightning wrote:
Anna wrote:
May I ask why you would want to add that option? Won't everyone pick 'colour' anyway and won't you just be adding more work for yourself? I don't see the benefit, so I'm curious.


Immediate thought: having the option for the colorblind is amazingly helpful to them.


Haha, could be, but people with colour blindness still see most of the colours or to some degree:

http://i43.tinypic.com/be7vgi.png

And if the game is in b/w, how is that an improvement to them? I guess it looks less weird? No idea what they think of that.

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 Post subject: Re: Colour/B+W Option
PostPosted: Mon Jan 30, 2012 4:26 pm 
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Anna wrote:
Tsundere Lightning wrote:
Anna wrote:
May I ask why you would want to add that option? Won't everyone pick 'colour' anyway and won't you just be adding more work for yourself? I don't see the benefit, so I'm curious.


Immediate thought: having the option for the colorblind is amazingly helpful to them.


Haha, could be, but people with colour blindness still see most of the colours or to some degree:

http://i43.tinypic.com/be7vgi.png

And if the game is in b/w, how is that an improvement to them? I guess it looks less weird? No idea what they think of that.

Not sure. Although you do hear people saying old films look better in black and white - the contrast is emphasized more.

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 Post subject: Re: Colour/B+W Option
PostPosted: Mon Jan 30, 2012 4:49 pm 
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Why don't you make it entirely b/w? Maybe if your game is a thriller/suspense sort of thing, it might actually give it a great touch!

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 Post subject: Re: Colour/B+W Option
PostPosted: Mon Jan 30, 2012 5:04 pm 
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clannadman wrote:
Not sure. Although you do hear people saying old films look better in black and white - the contrast is emphasized more.


Well I'm not sure about that, but contrast in movies and desaturating pictures are two different things. If you merely desaturate them they will still have the same contrasts right? Only then in b/w. You could very well colour in such a way that you have more contrast, if that's what you want.

If it actually adds to the mood you want to create, then go with b/w, if it doesn't do anything, then... well it's your choice and you'll have to do the work, but these are some points to think about.

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 Post subject: Re: Colour/B+W Option
PostPosted: Mon Jan 30, 2012 8:48 pm 
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Like some people mentioned, the option for bw would be a great touch depending on what mood/genre you're aiming for. As a player, I really could care less about bw option if there is no point. I go for colour always. However if there is a point, go for it and if not, save yourself the trouble with the extra coding.

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