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Ask questions about one topic per thread, and use a descriptive subject. "NotImplemented error in script.rpy" is a good subject, "Tom's problems" is not. Remember to include all of traceback.txt or error.txt when reporting a problem, as well as the relevant lines of script. Use the [code] tag to format scripts.



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 Post subject: Autosave won't disable
PostPosted: Sat Jan 28, 2012 1:49 am 
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Okay, for some reason I cannot disable the autosave feature. I find that they are unnecessary and they clutter the save folder, so I really don't want the feature present in my game (I won't include an option to load them anyway due to the way they work).

I tried using

Code:
config.has_autosave = False


by placing it in the options script, as well as changing the variable of the autosave frequency timer to 0, but neither one worked and autosaves are still generating in the save folder. I've tried using it on the last three versions of renpy but it's still happening. Is there another way to disable it, or any reason why it's not working for me?

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PostPosted: Sat Jan 28, 2012 1:56 am 
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Delete where it says "Auto" in save/load section

delete this:
Code:
            textbutton _("Auto"):
                action FilePage("auto")

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PostPosted: Sat Jan 28, 2012 2:21 am 
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That's just to remove the ability to load the autosaves. What I want is not have the ability to generate autosaves.

EDIT: Huh, seems to be working for the time being. I remember it not working for me when I removed that on the last version with the has_autosave set to false. Anyway, thanks :) .

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PostPosted: Sat Jan 28, 2012 4:04 am 
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No problem ^_^.

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PostPosted: Fri Feb 03, 2012 1:29 am 
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Nope, didn't work. Started having the problems again a few days ago :( .

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PostPosted: Fri Feb 03, 2012 3:11 am 
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You removed:
Code:
config.has_autosave = False

, right?

do you have the next/previous button?
I deleted that too, so no one will know the autosave existed :p

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PostPosted: Fri Feb 03, 2012 8:03 am 
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You can disable autosave entirely by setting config.autosave_frequency to None.

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PostPosted: Fri Feb 10, 2012 10:28 pm 
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Sorry for the late reply, but here goes.

@tuna

Yes. I've disabled every method for loading autosaves. I just don't want the game to create autosaves.

@PyTom
Will try it now and report back later if it works. I still don't quite understand why the config.has_autosave doesn't work by itself though...

EDIT: Nope, didn't work :( .

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PostPosted: Mon Feb 13, 2012 9:17 pm 
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It seems ren'py always make a save file (auto-X-LT1.save) when I close the application. I think the config.has_autosave only changes the in-game behavior?


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