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PostPosted: Thu Mar 22, 2012 12:09 am 
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Location: Perth, Australia
Completed: Ristorante Amore, The Elevator, Witch/Knight
Projects: Break Chance Memento
Organization: Cyanide Tea
*Eh, written updates about art are kind of boring -.-*

I've done 2 finalised CG sketches and 2 rough CG sketches that need to be cleaned up. I have 1 more I need to sketch up and then I can start on the inking and colouring. If I don't screw up majorily in that area and I keep things on a fairly simple level I'm hoping to get them finished this weekend? That would be nice so I could put some effort into some other pieces too, like a chibi scene and a promo piece.
I'm extremely happy with how the scenes have come out so far. I hope people like them ^_^

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PostPosted: Thu Mar 22, 2012 3:06 am 
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Joined: Sat Apr 23, 2011 2:43 pm
Posts: 1086
Completed: Ristorante Amore, The Elevator, SPLENDIDEST OTOGE
Projects: Break Chance Memento, Swan Grimoire
Organization: Cyanide Tea
Quote:
Ren'Py 6.13.9.1702 lint report, generated at: Thu Mar 22 01:58:32 2012
Statistics: The game contains 2,335 screens of dialogue.
These screens contain a total of 34,542 words,
for an average of 14.8 words per screen.
The game contains 24 menus.

I've got a bit of editing left to do, but now all the post-prologue common scenes are done. I plan to take (at most) two days per route and then spend the last day doing last-minute editing and coding. So things are progressing pretty well. XD

And since everybody likes pictures... Hehe. I'll take a leaf out of Dischan's book.

Image

This is one of the CG sketches. xD I can guarantee that they're all looking really awesome even at the sketch stage! ;w; ...Okay I won't be that mean. Here's a cap of the bonus menu:

Image

I might be adding more to it, though, depending on how much time we have left at the end... Only 9 more days left... o.o

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PostPosted: Fri Mar 23, 2012 5:58 pm 
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Projects: Anago Love!
Ahhh! *squeal* I'm getting so excited for this~ xD
Goodness gracious, you guys are so fast!


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PostPosted: Fri Mar 23, 2012 9:57 pm 
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Ooooooooooh every update I see for this makes me more and more excited!

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PostPosted: Sun Mar 25, 2012 4:08 am 
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Joined: Sun Jul 25, 2010 9:02 am
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Location: Perth, Australia
Completed: Ristorante Amore, The Elevator, Witch/Knight
Projects: Break Chance Memento
Organization: Cyanide Tea
2 CGs completely done.
2 CGs sketched.
1 CG I haven't started yet. I'll decide what it will be when I see how I'm running for time.

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PostPosted: Sun Mar 25, 2012 5:49 am 
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Location: Australia
I think you guys are both amazing being able to do so much so quickly X)

am looking forward to your VN 8D

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PostPosted: Sun Mar 25, 2012 8:09 am 
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Joined: Sat Jan 01, 2011 1:22 pm
Posts: 855
Location: Philippines
Completed: Caught in Between: A childhood prologue
Projects: I'm drowning myself in a lot of them! Most of them are collabs only though!
Awesome art... Really intriguing characters... High Quality and well-polished GUI. This... This game is just so amazingly beautiful! *o*
I should really start strangling myself for not noticing this project, I just usually skim through here because of my really slow net connection.

Anyway, just posted here to show my excitement for the release of this game! ^_^

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PostPosted: Sun Mar 25, 2012 11:06 am 
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Joined: Sun Jul 25, 2010 9:02 am
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Location: Perth, Australia
Completed: Ristorante Amore, The Elevator, Witch/Knight
Projects: Break Chance Memento
Organization: Cyanide Tea
Aww, thanks guys ;_;

I am nearly done with the third CG. I need to get them all done by Friday so I have enough time to do the other things. I think I should make it okay. Here are tiny sections of the CGs, about as much as I can show without spoiling stuff. These are just the flat versions, the finals are shaded, but I do really like the aesthetics of the flats. I'm very much inclined to do something with them when we finish, like make wallpapers or something.

Image

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PostPosted: Sun Mar 25, 2012 11:48 am 
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Joined: Sun Jan 01, 2012 4:09 am
Posts: 784
Completed: MBAI, ICMB! Band Crash!, LoSE, LoC, NatH, etc.
Projects: TWCC, Dream's Dénouement, Heartful Memory, Witch Apprentice, etc.
Organization: TTG, Team ANARKY
Please be sloppy make-out CGs please be sloppy make-out CGs please be sloppy make-out CGs please be sloppy make-out CGs Oooh, pretty pictures :3 These do look nice as is, and I would totes have these as wallpapers. Keep up the good work!

I still think you guys aren't human though @_@

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PostPosted: Sun Mar 25, 2012 11:50 pm 
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Oh, every update and teaser you post makes me more and excited to see this final result!

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PostPosted: Mon Mar 26, 2012 9:44 am 
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Posts: 426
Location: In a jar with pirañas
Completed: Stormy Night
Projects: The Hurtful Wall
ah that interface allways brings a tear on my eye(the left one)
its too beautiful...

also the cg scenes hnng I wish I could see more than that haha

I think I might go after Ethan(like that manga of Shintaro Kago:"And then, God created the megane.."..what are we going to do without them!)

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:Other VNs:
+The Knife of the Traitor(Nanoreno 2012)
+Eyes of Wilderness
++Currently colaborating with other folks as an artist.

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PostPosted: Mon Mar 26, 2012 3:02 pm 
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Great BGM choice. It blends so well with the environment and really "feels" like a restaurant.

I had no idea the backgrounds where that different from the original photos, impressive!

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PostPosted: Wed Mar 28, 2012 11:00 pm 
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Joined: Sun Jul 25, 2010 9:02 am
Posts: 2549
Location: Perth, Australia
Completed: Ristorante Amore, The Elevator, Witch/Knight
Projects: Break Chance Memento
Organization: Cyanide Tea
@CheeryMoya, Maybe, maybe :D I can say they are loosely based on a certain art meme though, which has been fun.

I wouldn't mind not being human if it would mean I didn't have to sleep XP

@Bane Reiko, Only a couple days now! I'm really excited and nervous about it )ouo(

@Clua, It was obviously a really good choice to make him a megane than XD He was the most popular too~

@Takanashi, Thanks. It's good this way because I'm not totally reliant on the photos be good ones. Actually I'm pretty sure it actually helps if the photo is blurry o.o I still fully intend to do a little walk through once Nano is done :)

I am half way through the 4th CG (it's inked and partially blocked) and I'll have that finished tonight. One more after that and other bits and pieces, but I should have no trouble finishing in time ^_^ I'm so looking forward to this since it will be our first finished game *u*

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PostPosted: Thu Mar 29, 2012 11:22 am 
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Joined: Sun Jul 25, 2010 9:02 am
Posts: 2549
Location: Perth, Australia
Completed: Ristorante Amore, The Elevator, Witch/Knight
Projects: Break Chance Memento
Organization: Cyanide Tea
4th CG is doooooone~

Image
Those are sheets :B

I really want to line up this Nanoreno's work with my last year one's to see how I have improved XD Yay for personal growth!

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PostPosted: Thu Mar 29, 2012 4:06 pm 
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Joined: Fri Mar 09, 2012 6:58 pm
Posts: 1154
Location: United States
Projects: Coming Out On Top
Oh my...whatever CG is (computer graphics scenes???--I'm still new to the lingo here), it looks mighty awesome. You guys are total professionals.

It looks beautiful--I really like your sense of style.

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