There's no point in complaning about something that's practicly non-existent on this forum. The argument is against cliched games and how they tend to overshadow the efforts of others, it just happens to be that almost all those games are Otome games. The two of us who have been speaking against this have stated this, but everyone is going "You're talking bad about Otome, you just hate it because it's a game for girls!"Anarchy wrote:Regarding the anti-otome hate:
First of all, I can totally understand preferring works targeted towards a certain demographic, or written in a particular genre/genres, but I think it's silly to stereotype an entire demographic or genre, especially when you've obviously not experienced a lot of works in that particular genre. It's like people who've just watched a bit of Naruto or Bleach or Dragonball and they just hate on anime/manga and think that it's all about characters with huge eyes and spiky hair and that it's all for kids - which, while that is true of some anime/manga, is definitely not an accurate representation of the medium as a whole.
If you hate bland, immature, cliched games, why don't you hate on bland, immature, cliched games in general, instead of bland, immature, cliched games from a certain genre? Doesn't make sense to me.
Secondly, I don't understand how somebody can hate otome games for being bland and cliche, and not hate bishoujo games and dating games in general, BxB, GxG, whatever. It's like... is it's a romance, and the protagonist is female, the story will tend to be horrible, bland, and cliche, but as soon as the protagonist is male, that romance story automatically gets a much better chance of being good? If you hated dating-sim-esque VNs in general, I could understand it a bit better, but hating on GxB games specifically while giving BxG, GxG, and BxB games a free pass, even though the basic structure is exactly the same? Incomprehensible.
To make a point: imagine you're someone who could fill the Louve with all the damns you don't give about a protagonist's gender or who they pursue (Or who they don't, which is few and far in between) but are a lover of great stories. Now, pick any game and take away all the visuals, all the music, and all the bias you may have for it and just leave the text of the game alone. Done? Ok, does that game read like something a respectable authour would pen? If you manage to do that and see that your opinion has changed at least slightly about it, congratulations! You have seen it through the eyes of a lit lover. Characterization, plot, an actual story; these are all things needed in a visual novel. Art can only get you so far, but a great story can get you even farther.