A Slower Speed of Light: MIT Game

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Hijiri
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A Slower Speed of Light: MIT Game

#1 Post by Hijiri »

A Slower Speed of Light is a first-person game prototype in which players navigate a 3D space while picking up orbs that reduce the speed of light in increments. Custom-built, open-source relativistic graphics code allows the speed of light in the game to approach the player's own maximum walking speed. Visual effects of special relativity gradually become apparent to the player, increasing the challenge of gameplay. These effects, rendered in realtime to vertex accuracy, include the Doppler effect (red- and blue-shifting of visible light, and the shifting of infrared and ultraviolet light into the visible spectrum); the searchlight effect (increased brightness in the direction of travel); time dilation (differences in the perceived passage of time from the player and the outside world); Lorentz transformation (warping of space at near-light speeds); and the runtime effect (the ability to see objects as they were in the past, due to the travel time of light). Players can choose to share their mastery and experience of the game through Twitter. A Slower Speed of Light combines accessible gameplay and a fantasy setting with theoretical and computational physics research to deliver an engaging and pedagogically rich experience.
You can download the game here.
Just know that you'll need a good machine to play this:
A Slower Speed of Light has been tested on computers with the configurations listed below.

• Intel Core 2 Duo T9900 or Core i7 (2.8GHz clock speed)
• Windows 7 and Mac OS X 10.7 (Lion)
• AMD Radeon HD 6970M/AMD Mobility Radeon HD 4850/Nvidia GeForce 9600M GT
• 8GB RAM


Some users have reported that the game may run on Windows XP and 2GB RAM. A known bug will crash the game on computers with some Intel graphics chipsets.
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Re: A Slower Speed of Light: MIT Game

#2 Post by dramspringfeald »

Ooh Neat!

*Downloads* I'll get back after I play it.
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Re: A Slower Speed of Light: MIT Game

#3 Post by Lekhaka »

Wow, this looks awesome. Thanks for sharing.

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Re: A Slower Speed of Light: MIT Game

#4 Post by Duendain »

An i7? Really? Doesn't it cut it with an clocked i5?
The difference is mostly threading anyways.

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Re: A Slower Speed of Light: MIT Game

#5 Post by Greeny »

So this is what it must feel like to do drugs.
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Re: A Slower Speed of Light: MIT Game

#6 Post by dramspringfeald »

the Specs are for "best graphics" but it should work fine on "lesser" systems. I cant play it do to "A known bug will crash the game on computers with some Intel graphics chipsets." The bastards >.>'
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Re: A Slower Speed of Light: MIT Game

#7 Post by AshenhartKrie »

I played this.
I ended up yelling at the computer cos it was lagging, but it's really cool.

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