Obscura wrote:Hey there!
I just had to take a look at this because it's the kind of interactive story I've been hoping to see one day. It's EXACTLY the kind of experience I've been wishing that VNs would take in the West. Thank you so much for making this.
Thank you for playing!
Obscura wrote:
I don't think I need to tell you your writing abilities are several cuts above the usual fare.
I gave it my all. Day to day, I can be as lazy and as terrible a writer as anyone. The only thing I did on this project was be extra hard on myself - I think most people would be surprised how good they can be if they are really honest with themselves about what is working and what isn't.
Obscura wrote:
- Even though it only lasts for a bit, I really, really do NOT like that I had to wait for the text to roll out in the beginning of your story. Having to click through and have the sentences appear all at once are fine, but I have terrible associations with games that make you sit through scrolling text (which lack a menu option to change it--not sure if there was one, but I couldn't find it). I feel like I'm being forced to read at the creator's pace, and I tend to read extremely quickly.
- The font! Please change it to perhaps something sans-y? The font is very difficult to read on my screen.
These are both good suggestions, and I'll look into implementing them. I think the first thing you suggest is definitely achievable through scripting, and could even be toggled as you propose...
As for the font, I'm somewhat married to the typewriter-ism of the Times New Roman as it stands currently, but I hate to sacrifice function for form. I think I could probably set up a toggle to switch fonts, but the problem would then become one of font size and line breaks, and... Actually, I'll leave it at that. Suffice to say that RPG Maker VX Ace was *not* intended to handle copious amounts of text the way that Ren'Py is.
Obscura wrote:
I'll have additional notes for you once I play through but I just wanted to get this in before I forgot. I'll most likely be contributing to your campaign as well before the month's end.
Thank you! I look forward to getting any more feedback that you have, and hope that you'll be able to contribute as well.
Obscura wrote:
(I really wish Canadians were able to get on Kickstarter--you deserve a lot more exposure for this project.)
Thank you! I'm grateful for whatever attention it receives, but you're right - nothing compares to Kickstarter. When it opens up in Canada, the migration to it from other crowdfunding sites is going to be absolute madness.