Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/act1.rpy", line 1495, in script
File "game/act1.rpy", line 1496, in python
File "game/engine/engine.rpy", line 325, in python
File "game/engine/engine.rpy", line 724, in python
File "game/engine/engine.rpy", line 732, in python
File "game\chronicle_mechanics.rpy", line 28, in python
File "game\engine\engine-schema.rpy", line 244, in python
File "game/engine/engine-fighters.rpy", line 954, in python
File "game/engine/engine-fighters.rpy", line 904, in python
File "game\chronicle_skills.rpy", line 77, in python
File "game/engine/engine.rpy", line 509, in python
File "game\chronicle_mechanics.rpy", line 144, in python
File "game/engine/engine-fighters.rpy", line 503, in python
File "game/engine/engine.rpy", line 665, in python
File "game/chronicle_extras.rpy", line 9, in python
File "game\engine\engine-vehicles.rpy", line 74, in python
AttributeError: 'NestedFighterStats' object has no attribute 'Level'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "D:\Downloads\chronicle-0.24-win\chronicle-0.24-win\renpy\execution.py", line 288, in run
node.execute()
File "D:\Downloads\chronicle-0.24-win\chronicle-0.24-win\renpy\ast.py", line 718, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\Downloads\chronicle-0.24-win\chronicle-0.24-win\renpy\python.py", line 1297, in py_exec_bytecode
exec bytecode in globals, locals
File "game/act1.rpy", line 1496, in <module>
File "game/engine/engine.rpy", line 325, in Start
File "game/engine/engine.rpy", line 724, in RunBattle
File "game/engine/engine.rpy", line 732, in RunBattleRound
File "game\chronicle_mechanics.rpy", line 28, in RunBattleRound
File "game\engine\engine-schema.rpy", line 244, in RunFighterTurn
File "game/engine/engine-fighters.rpy", line 954, in Act
File "game/engine/engine-fighters.rpy", line 904, in PerformAction
File "game\chronicle_skills.rpy", line 77, in PerformAction
File "game/engine/engine.rpy", line 509, in Attack
File "game\chronicle_mechanics.rpy", line 144, in ResolveAttack
File "game/engine/engine-fighters.rpy", line 503, in Damage
File "game/engine/engine.rpy", line 665, in FighterKilled
File "game/chronicle_extras.rpy", line 9, in FighterKilled
File "game\engine\engine-vehicles.rpy", line 74, in __getattribute__
AttributeError: 'NestedFighterStats' object has no attribute 'Level'
Windows-7-6.1.7601-SP1
Ren'Py 6.15.4.320
Chronicle of Mars 0.24
The story segments are brief, but the ethical issues raised by the plot is pretty interesting. Now, it would have been nicer if I knew what exactly I was doing to progress the story. Half the time, I made my choices accidentally on the battlefield, rather than based on the ethical alignment I wanted to pursue.
The technical aspects are all great, but this feels more like a demonstration of a battle engine than a game. The battles are functional and the coding is undoubtedly good, but the battles still end up being boring because of a general lack of visual and audio stimuli.