Necro-posting! XD;
Ok, I have a couple of little thingies that coud be useful for you when drawing characters =3
They're quick and messy examples, but I hope they're helpful =3
Drawing Humans: BasicAttachment:
Drawinghumans1.jpg [ 148.14 KiB | Viewed 502 times ]
1. Sketch a basic stick-men-like figure. It'll be the structural base for the character.
Note the basic difference between the male and the female here. Men have broad shoulders and the rest of the body is pretty rectangular. Women have smaller shoulders and bigger hips, making the waist more evident. If you want to make a more feminin guy, give him less shoulders but no more hips! A more masculin girl would have wider shoulders and less evident waist.
A couple of useful proportions to remember:
- The forearm's length is the same than head + neck.
- The elbows are placed right at the waist.
- The wrists are placed around the pubis area.
Practice drawing this kind of figures in different positions! They're really useful for planning poses and illustrations in general =3
2. Add some shapes This will be the guideline for the bodyof your character.
This si the part where you add the flesh to the bones and make your structurelook more like a body... or a doll... or somehting like that.
Look at your body or at anybody else's body. It has curves. Some are slight, some are more evident. AVOID drawing straight lines when drawing the body! Look at anatomical references if you're not sure where goes what.
3. Naked bodyAdd the face, hair and draw how your character would look like if naked.
Again, look at referenbces if you're not sure about what goes where.
Sometimes, as in my example, the structure loos wonky when drawing the naked body... If so, then fix the things that should be fixed until your character looks like a normal person (or the type of person you wnat them to look like)
Why to draw them naked first? Because you can put the clothes on and see the shapes they should adopt and where the basic folds should be.
4. Final Add clothes and details!
If you're drawing on paper, you might want to do this step in a new piece of paper. If you're drawing in the computer, use a new layer for this.
If you have an action pose, where your characters are in motion, you might want to take an extra step before this one and sketch how the hair and clothes should be moving,
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Fixing a drawing, structure-wiseç
Now, what if you have a drawing (either on paper or digital) and you want to fix its structure without having to doodle all over it?
There is a simple way =D
Attachment:
fixingdrawing.jpg [ 105 KiB | Viewed 426 times ]
Paper: - Pick the piece of paper you have your drawing on and place it on a lightbox/table or on a window.
- Flip it! You should be able to see your drawing on the other side of the paper, but mirrored.
Normally, if you didn't use any structure to draw, some parts of your drawing will look weird.
- Now pick either a colored pencil or a graphite pencil and draw the structure your drawing is supposed to have. Draw some lines for guide and redraw everything that looks weird. If you're drawing with graphite, try to do it softly.
- Flip your drawing again. ou should be able to see your doodles on the other side of the paper. Now erase your drawing on the parts you fixed and redraw them over the fixing you did on the other side.
Digital:- Flip your drawing horizontally and lower its opacity to, say... 50%.
- Make a new layer on top of it and use a light and bright color (light blue, magenta, pink or green, usually) to draw the structure, guides and redraw everything that looks weird or out of place.
- Flip horizontally both layers
- Now put the layer of your drawing on top of the one you just made in color and make it's opacity aroubd....80%
- Erase and redraw all the things you fixed when the drawing was flipped, using the color lines of your fix layer as guide.
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Hope it was useful! =D