ON HIATUS FOR A COUPLE MONTHSPart I: The Lake, Part II: The City
Sorry for the watermarks. ^^; BGs done by little33cat's studio.- Female protagonist, single-couple otome game
- Voiced characters and detailed audio environments
- Original graphics, including stunning custom backgrounds and character designs
- Multiple endings based on the unique relationship built by the player
- Dynamic environments will change with time
- Navigation framework allows the player to explore the forest property as they please
Story:
"By The Lake" is a story of two people who have absolutely no means of communication, even though they are right in front of each other. Bradley Sasaki is an proud American woman of 25 years without a penny to her name. You wouldn't know that by looking at her, however. She discovers that she is to inherit a furnished estate from her late father. But it is in Japan, her father's native country. This "estate" however, is far from what Bradley could have ever imagined. It is an untamed forest, mostly occupied by a large lake. And the fully furnished house? A barely-livable shack, heavy with years of neglect. Bradley is set in her decision of selling the property ... But that was before she found
him ... Brought down to her most basic instincts of human interaction, how will Bradley react to a mysterious man found living on her property? And why are her estranged relatives suddenly very close to her?
Premise: A youthful but fully grown man is discovered living on the inherited estate. Not only can't they speak, write, or sign the same language, but the man is also found to be deaf. The player must make choices on their daily life as Bradley, the woman inheriting the property. Various relationships can be built from interacting with him, which can lead to multiple endings.
This is an otome game, with the focus on one couple. It is actually more of a psychological exploration than a dating game. At this point in time, the game is developing into a sim-game where the player can navigate and interact with their environment outside of dialogue. While there aren't many choices in your male companion, there are plenty of choices in what to do with him -- will Bradley love him as he is, or help him grow into more? Will she mother him or give him tough-love? Is he a pet or is he a friend?
Characters:

Bradley: Veronica Bradley Smith is fashionable, charismatic, and engaged to one of the most prestigious archietects in New York. She attends all the chic parties and is friends with the most trendy people.
But Veronica Bradley Smith is a lie. She almost forgot her real name until she has to come face-to-face with the heritage she wanted to leave behind. Bradley Sasaki is the only child of a Japanese nobody and her late American mother. She's since dropped out of college and become a homeless alcoholic, bent on creating an illusion of herself. This Bradley is forced to use her charisma and wits to survive, let alone maintain her fabricated life. And although she'd rather have nothing to ever do with her father again, she finds she needs to escape the country.
Daisuke ("Dice"): Little is known about this strange man living on Bradley's property, especially with no means to talk to him directly. Everything about him fills her mind with questions. His inability to hear requires him to watch her at all times, which makes her uneasy. And although he seemingly acts like an animal, he always manages to surprise her.
~~~~~~~~
- Ren'Py Engine
- 1024x768 Interface
- Two executables for the two story parts (Lake/City)
- Nearly 60 character sprites, including variants
- Over 20 CG backgrounds, not including variants
- Comic book style Event CGs
- Sim-game framework allows for puzzles, stat-building, and more
I am doing this project all by myself, though I will be guiding commissioned artists (I'm artistically challenged!). I've always been dreaming that I'll write a novel, make a movie, create a video game ... heck, this knocks out all three! If someone would like to co-write, edit, or just give any ideas at all, I would be forever grateful. If you happen to be an artist yourself, I am paying people for their work, so if you feel you have something to offer let me know as well. I've actually written the first half of the story into a short screenplay already, and the entire thing has 15 pages worth of treatment (synopsis/summary). So if you'd like to contribute your intellectual services, I'm willing to pass these materials out for critique. Of course, you'll get full credit in the game. The game does have a "budget" that is being spent on artists ... It is not a professional sum, but it's more than nothing. =\ The production of the game is open up to anyone, so if you would like to contribute, just let me know!
Background Artist:
little33catCharacter Sprite/Event CG Artist:
sage