Ren'Py 7.4.0 Prereleased
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Re: Ren'Py 7.4.0 Prereleased
The font is Sawarabi Gothic, or based on it at least.
Here is a comparison using a fresh project:
Release: http://t.mwx.ca/misc/2011/tt_fp_test_r.png
vs
Nightly: http://t.mwx.ca/misc/2011/tt_fp_test_n.png
Admittedly in this example I'd argue the button spacing is actually better off in the prerelease/nightly... but the rest of the text definitely feels more cramped.
... and here is the project itself.
http://t.mwx.ca/misc/2011/tt_fonttest_01.7z
Here is a comparison using a fresh project:
Release: http://t.mwx.ca/misc/2011/tt_fp_test_r.png
vs
Nightly: http://t.mwx.ca/misc/2011/tt_fp_test_n.png
Admittedly in this example I'd argue the button spacing is actually better off in the prerelease/nightly... but the rest of the text definitely feels more cramped.
... and here is the project itself.
http://t.mwx.ca/misc/2011/tt_fonttest_01.7z
- akakyouryuu
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Re: Ren'Py 7.4.0 Prereleased
>> pytom.
Below document layout collapses when screen size is small.
https://www.renpy.org/dev-doc/html/changelog.htm
I use windows 10 and checked edge and firefox.
example :
https://www.dropbox.com/s/2op6i0xh48ept ... .png?dl=0l
Below document layout collapses when screen size is small.
https://www.renpy.org/dev-doc/html/changelog.htm
I use windows 10 and checked edge and firefox.
example :
https://www.dropbox.com/s/2op6i0xh48ept ... .png?dl=0l
- akakyouryuu
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Re: Ren'Py 7.4.0 Prereleased
I added sample image when both of blur and rotate is used.
sample image
https://www.dropbox.com/s/v31jo9domqgxv ... 3.png?dl=0
I want to support a concept of depth of field in my 3D camera by using blur.
Is there a way to keep the point rotated around?
sample image
https://www.dropbox.com/s/v31jo9domqgxv ... 3.png?dl=0
Code: Select all
show layer master :
rotate 45
blur 1
transform_anchor True
pos (.5, .5)
anchor (.5, .5)
Is there a way to keep the point rotated around?
Re: Ren'Py 7.4.0 Prereleased
Hello everyone, comrade one gives an error when installing Prerelease
https://sun9-36.userapi.com/Re7DOHRx-cN ... IYMvvE.jpg
He says the Cyrillic encoding is a problem, I wrote to him to install it on the c drive and no characters except English, he installed, this error got out
https://sun9-22.userapi.com/MzzMotKG62f ... itZA7Q.jpg
I advised him to update what became required for life and to download the renpy, and restart the computer. The error still comes out.
The previous version of renpy-6.99.14.1-sdk works fine for him, and deleting the appdata / roaming / renpy folder did not help.
Everything works for me calmly.
As I understand it, he has an AMD Radeon laptop with integrated graphics
https://sun9-18.userapi.com/iV-SH8SRHAO ... jcqBOg.jpg
He asked me to help, but he himself hesitates for some reason to ask here
https://sun9-36.userapi.com/Re7DOHRx-cN ... IYMvvE.jpg
He says the Cyrillic encoding is a problem, I wrote to him to install it on the c drive and no characters except English, he installed, this error got out
https://sun9-22.userapi.com/MzzMotKG62f ... itZA7Q.jpg
I advised him to update what became required for life and to download the renpy, and restart the computer. The error still comes out.
The previous version of renpy-6.99.14.1-sdk works fine for him, and deleting the appdata / roaming / renpy folder did not help.
Everything works for me calmly.
As I understand it, he has an AMD Radeon laptop with integrated graphics
https://sun9-18.userapi.com/iV-SH8SRHAO ... jcqBOg.jpg
He asked me to help, but he himself hesitates for some reason to ask here
Renpy textbook (in Russian). https://disk.yandex.ru/i/httNEajU7iFWHA (all information is out of date) Update 22.06.18
Sawa - a game of the Drow Nation
Honest Critique
Poses in visual novels, or how to hold a character properly in the frame
Help save articles to the webarchive. [/color]
Sawa - a game of the Drow Nation
Honest Critique
Poses in visual novels, or how to hold a character properly in the frame
Help save articles to the webarchive. [/color]
- PyTom
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Re: Ren'Py 7.4.0 Prereleased
7.4.0.1006)
The second prerelease focuses on a lot of bug fixes, including:
* There is a fix when running on paths with an encoding that isn't shipped with Ren'Py. This was the problem with Cyrillic paths described above.
* The problem with mixing rotate and blur has been fixed.
* A problem with additive and viewports (and other things that cause subsurfaces) in gl1 mode has been fixeds.
* Layeredimage now supports the transofrm properties it is documented to support.
* A number of bugs that prevented the prediction of images invoked by say with attributes from working have been fixed.
* Code in screens is compiled with Python 2 semantics, when appropriate. (This fixes an issue where 1/1 changed meaning from 1 to 1.0.)
* Poor interactions between GL2 and error handling have been fixed.
* FileDelete does not cause buttons to be selected.
* TTS stops when Ren'Py does.
There are a number of improvements to Live2D.
* Live2D is now supported on Android.
* Live2D motions can be declared to be seamless.
* Live2D motions are rendered at the size at which the motion will be displayed, reducing GPU memory usage.
* The default Live2D fadein and fadeout are now 1 second.
And finally some new features:
* Custom mouse cursors have been rewritten, using SDL2's CreateColorCursor function. This means that custom cursors should be accelerated by the operating system, and hence should work better, and work in conjunction with gl2.
* The requests library is now distributed with Ren'Py, making accessing web services simpler.
* A renpy.set_say_attributes function has been added, allowing say-with-attributes to be simulated in Python.
This release includes a limited-edition mouse cursor, that will be here for the next release or two before being removed for the final 7.4 release. To see it, open the tutorial game.
As always, thank you for testing Ren'Py.
The second prerelease focuses on a lot of bug fixes, including:
* There is a fix when running on paths with an encoding that isn't shipped with Ren'Py. This was the problem with Cyrillic paths described above.
* The problem with mixing rotate and blur has been fixed.
* A problem with additive and viewports (and other things that cause subsurfaces) in gl1 mode has been fixeds.
* Layeredimage now supports the transofrm properties it is documented to support.
* A number of bugs that prevented the prediction of images invoked by say with attributes from working have been fixed.
* Code in screens is compiled with Python 2 semantics, when appropriate. (This fixes an issue where 1/1 changed meaning from 1 to 1.0.)
* Poor interactions between GL2 and error handling have been fixed.
* FileDelete does not cause buttons to be selected.
* TTS stops when Ren'Py does.
There are a number of improvements to Live2D.
* Live2D is now supported on Android.
* Live2D motions can be declared to be seamless.
* Live2D motions are rendered at the size at which the motion will be displayed, reducing GPU memory usage.
* The default Live2D fadein and fadeout are now 1 second.
And finally some new features:
* Custom mouse cursors have been rewritten, using SDL2's CreateColorCursor function. This means that custom cursors should be accelerated by the operating system, and hence should work better, and work in conjunction with gl2.
* The requests library is now distributed with Ren'Py, making accessing web services simpler.
* A renpy.set_say_attributes function has been added, allowing say-with-attributes to be simulated in Python.
This release includes a limited-edition mouse cursor, that will be here for the next release or two before being removed for the final 7.4 release. To see it, open the tutorial game.
As always, thank you for testing Ren'Py.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom(When was the last time you backed up your game?)
Software > Drama • https://www.patreon.com/renpytom
- RicharDann
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Re: Ren'Py 7.4.0 Prereleased
Thank you PyTom, sorry for being such a bother but I'm afraid that still there is an encoding problem. I tried to launch a fresh project with utf characters in spanish and now I get this error:
Code: Select all
I'm sorry, but an uncaught exception occurred.
After initialization, but before game start.
IOError: [Errno 2] No such file or directory: u'D:\\PROGRAMAS\\renpy\\Audici\udcf3n\\game\\saves\\navigation.json.new'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 563, in main
renpy.dump.dump(False)
File "renpy/dump.py", line 249, in dump
with open(new, "wb") as f:
IOError: [Errno 2] No such file or directory: u'D:\\PROGRAMAS\\renpy\\Audici\udcf3n\\game\\saves\\navigation.json.new'
The most important step is always the next one.
- PyTom
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Re: Ren'Py 7.4.0 Prereleased
It's not a bother. I'm sorry for this, and I'll do my best to fix things ASAP.
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Re: Ren'Py 7.4.0 Prereleased
Thank you, very much.
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Re: Ren'Py 7.4.0 Prereleased
7.4.0.1028)
I'm pretty sure that this should finally fix the encoding issues on windows, at least when running on a sensibly configured Windows. (That is, one where every character in the path to Ren'Py is representable in the system's ANSI encoding.)
There are also a few other changes here:
* There have been a series of changes to make sure that that when a Live2D object is given multiple attributes, the order of those attributes is preserved.
* There has been a gl2-only fix that allows clipping to take place even when the order of clip polygons is changed from counterclockwise to clockwise. (This occurs when xzoom is -1, but yzoom is 1, or vice versa.)
There is also a translation of the Tutorial game to simplified Chinese.
I'm especially interested in people who use non-ASCII paths on their system, as that has proven to be a pain point. (I've worked out ways to emulate this, but knowing that the problems are fixed, or if they still exist, will be good.)
I'm pretty sure that this should finally fix the encoding issues on windows, at least when running on a sensibly configured Windows. (That is, one where every character in the path to Ren'Py is representable in the system's ANSI encoding.)
There are also a few other changes here:
* There have been a series of changes to make sure that that when a Live2D object is given multiple attributes, the order of those attributes is preserved.
* There has been a gl2-only fix that allows clipping to take place even when the order of clip polygons is changed from counterclockwise to clockwise. (This occurs when xzoom is -1, but yzoom is 1, or vice versa.)
There is also a translation of the Tutorial game to simplified Chinese.
I'm especially interested in people who use non-ASCII paths on their system, as that has proven to be a pain point. (I've worked out ways to emulate this, but knowing that the problems are fixed, or if they still exist, will be good.)
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom(When was the last time you backed up your game?)
Software > Drama • https://www.patreon.com/renpytom
- akakyouryuu
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Re: Ren'Py 7.4.0 Prereleased
Pytom
I tested v7.4.0.1028 in japanese path.
Windows 10 2004
I copied renpy below path.
C:\テスト\renpy
I was successful in launching renpy-32.exe, but renpy.exe wasn't launched and no error log.txt
I renamed path "C:\test\renpy" then both of renpy-32.exe & renpy.exe was launched correctly.
I tested v7.4.0.1028 in japanese path.
Windows 10 2004
I copied renpy below path.
C:\テスト\renpy
I was successful in launching renpy-32.exe, but renpy.exe wasn't launched and no error log.txt
I renamed path "C:\test\renpy" then both of renpy-32.exe & renpy.exe was launched correctly.
- akakyouryuu
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Re: Ren'Py 7.4.0 Prereleased
I founded that renpy.exe was launched correctly by cmd.exe like below.
C:\Users\kuma\Documents\テスト\renpy>renpy.exe
But it wasn't launched by double click renpy.exe.
C:\Users\kuma\Documents\テスト\renpy>renpy.exe
But it wasn't launched by double click renpy.exe.
- PyTom
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Re: Ren'Py 7.4.0 Prereleased
akakyouryuu>
Could you zip up your Ren'Py directory and post it somewhere? I'm trying to replicate the problems you're having with 1028, and can't. So I'd like to make sure that you have all the files.
Could you zip up your Ren'Py directory and post it somewhere? I'm trying to replicate the problems you're having with 1028, and can't. So I'd like to make sure that you have all the files.
Supporting creators since 2004
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Re: Ren'Py 7.4.0 Prereleased
I uploaded sample.
This is built by v7.4.0.1028.
Error message and log.txt wasn't generated.
https://www.dropbox.com/s/ov0l5caiczfsc ... 8.zip?dl=0
This is built by v7.4.0.1028.
Error message and log.txt wasn't generated.
https://www.dropbox.com/s/ov0l5caiczfsc ... 8.zip?dl=0
- PyTom
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Re: Ren'Py 7.4.0 Prereleased
Hm... I was able to run test.exe from your sample on my computer, and it ran fine. So I don't know why it's crashing, and if log.txt isn't being created, crashing very early.
Can you please download process monitor from https://docs.microsoft.com/en-us/sysint ... ds/procmon , run procmon64.exe, and then run renpy.exe or test.exe to generate the failure? I'd like to see what Ren'Py is doing when it crashes. You can save the result using the file/save menu, and zip it up and send it to me privately.
Thank you. This is weird because I can think of reasons why both renpy and renpy-32.exe would fail, but not a reason why one would and not the other one.
Can you please download process monitor from https://docs.microsoft.com/en-us/sysint ... ds/procmon , run procmon64.exe, and then run renpy.exe or test.exe to generate the failure? I'd like to see what Ren'Py is doing when it crashes. You can save the result using the file/save menu, and zip it up and send it to me privately.
Thank you. This is weird because I can think of reasons why both renpy and renpy-32.exe would fail, but not a reason why one would and not the other one.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom(When was the last time you backed up your game?)
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