![Image](http://i.imgur.com/0e5IwoD.png)
It's nothing special... Boy meets Girl and they play RSP where the outcome has far reaching implications... at least in the main project...
My aim is to make an easily scalable RSP Game (Rock, Scissors, Paper) inside a Visual Novel. What I posted here is the clean straight vanilla version RSP... like I said, proof of concept... the actual real one is much MUCH more complex (and way too buggy to be shown to the world) since it involves opponents and the player actively cheating and counter-cheating to outdo each other in an RSP game.
Extract, Enjoy...
OK Long story short... the code works... it's very messy (at least from my point of view) and it gets messier the more characters and situations I add on top of it so my immediate aim is to see if there is a much more efficient way to code what I have here instead of having 6 to 10 layers of calls which I believe is bad for some reason... so uh... I'm leaving the code open if anyone is interested in taking a peek at it... please...
Looking forward to comments, suggestions and uh...
While were at it... if you know ways how you can cheat on an RSP game, please post ideas, I could really use some ideas right now that I can include in the gameplay...
Placeholder music: "Choong kwai la" by Yoyoy Villame
"POOF" (Disappears)