Is there anything you guys have run across that allows you to put bits and pieces of your script in such a way that you can easily see branching decisions and where they lead / meet-up?
I'm hoping for a free bit of software, but if you're using something that's paid, I'm not entirely opposed. It would just be nice to have a visual representation of things as I'm building the script because when I'm spending a couple hours straight in writing tags and inserting text I have a tendency to lose my place and forget to place flags / variables, etc.
If you don't use something like this, how do you manage to keep track of all the decisions and flags in your VN?
Visual Decision-Tree Software?
- YossarianIII
- Veteran
- Posts: 383
- Joined: Tue Jan 13, 2015 10:26 pm
- Completed: Guns & Lovers; SRRT!; Kill Your Refrigerator; Banality Man; Beretta Mondatta
- Projects: Solidarity Forever
- Organization: KONOL Games
- Contact:
Re: Visual Decision-Tree Software?
Twine is a good (and free) option. I've used it, and I know some other VN makers use it too.
Also, this might just be the way my brain works, but sometimes I find that even just pencil and paper can be a good option? Using software like Twine has advantages, but sometimes I like the flexibility of just having a blank page to write on.
Also, this might just be the way my brain works, but sometimes I find that even just pencil and paper can be a good option? Using software like Twine has advantages, but sometimes I like the flexibility of just having a blank page to write on.
- arisan
- Newbie
- Posts: 20
- Joined: Sun Mar 12, 2017 6:55 pm
- Projects: Golden Hour
- Organization: Matchaa Studio
- Tumblr: matchaastudio
- Location: Philippines
- Contact:
Re: Visual Decision-Tree Software?
You could also try Yarn, which is what I've been using. Also free.
Re: Visual Decision-Tree Software?
I have just added for rpy export in yarn
https://twitter.com/blurymind/status/15 ... 7433830401
sorry to bump this thread, just though some people will find it useful
https://twitter.com/blurymind/status/15 ... 7433830401
sorry to bump this thread, just though some people will find it useful
-
- Miko-Class Veteran
- Posts: 513
- Joined: Sun Jul 15, 2007 9:03 pm
- Completed: Der Totengräber, There is always a Choice, Darkness
- Projects: A Legend of an Ancient Evil
- itch: emmanuel-goldstein
- Location: Hinter dir
- Contact:
Re: Visual Decision-Tree Software?
I just want to emphasize again that Twine really is the best for that. It's really the best for planning out and visualizing the branches of your Visual Novel and then either making it in Ren'Py or you can even directly make it in Twine itself. I have actually published a small game on Itch entirely using Twine. But it's actually even better when just used for planning. It was actually even used to write the script of the Black Mirror Full Motion Video episode!
My Itch page:
https://emmanuel-goldstein.itch.io
https://emmanuel-goldstein.itch.io
Who is online
Users browsing this forum: No registered users