Midnight Noize
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Midnight Noize
Whew, I finished!
A small VN with 7 endings to test out different features of Ren'Py xD
It was finished in about one week and barely has a real story behind it but I would be glad if someone takes the time to check it out! ^^
The Plot (or something like that)
This city I live in is colorful and dazzling. But it is also grey. So grey.
...
Almost as grey as the people who live there.
I do not whish to be one of them. Certainly not.
And that's why I will leave this place.
You can download it here
A small VN with 7 endings to test out different features of Ren'Py xD
It was finished in about one week and barely has a real story behind it but I would be glad if someone takes the time to check it out! ^^
The Plot (or something like that)
This city I live in is colorful and dazzling. But it is also grey. So grey.
...
Almost as grey as the people who live there.
I do not whish to be one of them. Certainly not.
And that's why I will leave this place.
You can download it here
Sketch dumpage: Oekaki.Mooneater.org
Der Tod ist der seligste Traum.
So lass mich den Todesengel sein
-Georg Büchner
Der Tod ist der seligste Traum.
So lass mich den Todesengel sein
-Georg Büchner
- chensterrain
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Re: Midnight Noize
I love how customised and professional-looking everything is! Your artwork is really wonderful.
I've gotta admit... I've only played through once, but I didn't really have much of an idea as to what was actually going on...
I've gotta admit... I've only played through once, but I didn't really have much of an idea as to what was actually going on...
Or if there's really much difference between 'I don't know' and 'I'm not sure', heh! I was pretty much just picking choices at random after a while - it might have been a little better if you gave the player some idea what each choice might lead to...?
The premise seems really interesting, though, so I'll definitely give it another shot. Well done!-
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Re: Midnight Noize
Thank you very much!^^chensterrain wrote:
I've gotta admit... I've only played through once, but I didn't really have much of an idea as to what was actually going on...Or if there's really much difference between 'I don't know' and 'I'm not sure', heh! I was pretty much just picking choices at random after a while - it might have been a little better if you gave the player some idea what each choice might lead to...?
Well, I tried making the menu choices not too obvious but I guess they ended up being kinda obscure x,DDD I'll try making things a little more clearer next time^^
And about the actual story... I basically started writing out of the blue, so yeah xDSketch dumpage: Oekaki.Mooneater.org
Der Tod ist der seligste Traum.
So lass mich den Todesengel sein
-Georg Büchner
Der Tod ist der seligste Traum.
So lass mich den Todesengel sein
-Georg Büchner
Re: Midnight Noize
OMG _every_ _single_ _item_ is freakin' customized here.
Good job!
Good job!
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Re: Midnight Noize
Played the German version. Short but beautiful. I got endings 6, 3, 1 in that order. Not sure if I'll go back for the other endings. Ending 6 was by far the most satisfying.
Minor quibble: the save/load screen is so that dark it's difficult to see the boundaries of the empty slots.
Minor quibble: the save/load screen is so that dark it's difficult to see the boundaries of the empty slots.
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Re: Midnight Noize
A really great game, I had fun playing it. The story was kind of deep also, which I liked. I got all endings except for 5. I got them in this order - 6, 1, 4, 2, 7, 3. My favorite must have been 1.
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Re: Midnight Noize
Fun little game - thanks! I got endings 6, 3, 4, 5, 2, 1. I also am impressed at how customised all the bits of the interface are: if it weren't for the contents (as opposed to the presentation) of the prefs and load/save screens, I wouldn't know it was a Ren'Py game at all. Very impressive. Interesting storyline too. It wasn't clear what choice would lead where, but for a short thing like this that doesn't really matter. Thanks for the game!
I released 3 VNs, many moons ago: Elven Relations (IntRenAiMo 2007), When I Rule The World (NaNoRenO 2005), and Cloud Fairy (the Cute Light & Fluffy Project, 2009).
More recently I designed the board game Steam Works (published in 2015), available from a local gaming store near you!
More recently I designed the board game Steam Works (published in 2015), available from a local gaming store near you!
- sake-bento
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Re: Midnight Noize
Played! Definitely an interesting game. It has something of an other worldy feel to it. I would have liked for more of it to be pieced together, but I still enjoyed it. I like the art and all the customization that went into this as well. Thank you for sharing. ^-^
sakevisual visual novels (and stuff) | sakevisual dev blog
- Deji
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Re: Midnight Noize
I played it yesterday (got three different endings) and really liked it :3 Short and lovely.
I loved the interface customization, and the title screen was awfully cute <3 Great music choice too!
Thanks for sharing
I loved the interface customization, and the title screen was awfully cute <3 Great music choice too!
Thanks for sharing
When drawing something, anything, USE REFERENCES!! Use your Google-fu!
Don't trust your memory, and don't blindly trust what others teach you either.
Research, observation, analysis, experimentation and practice are the key! (:
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Re: Midnight Noize
Awesome.... I liked all of it... kinda reminds me of that little bunny tale in Chobits
As well as the city i used to live in
As well as the city i used to live in
My Itch page:
https://emmanuel-goldstein.itch.io
https://emmanuel-goldstein.itch.io
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Re: Midnight Noize
This game is awesome ! And what for a coincidence that you are German, too, no XD?
Artwork, UI and Story are great, but when I got the endings of the "bad endings" this music was quite scary XD!
Artwork, UI and Story are great, but when I got the endings of the "bad endings" this music was quite scary XD!
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Re: Midnight Noize
@ Tomoko: in WIRKLICHKEIT sind hier ALLE deutsch... wir tun nur so als wenn wir Amis wären damit unsere Welteroberungspläne nich so auffallen
My Itch page:
https://emmanuel-goldstein.itch.io
https://emmanuel-goldstein.itch.io
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Re: Midnight Noize
xDD Okay okay bei manchen steht das ja da und ihr hattet doch irgendwo hier ein Thema über die praktisch nicht existierende deutsche VN-Szene gemacht oder XD?
But I think we should go back to talking English XD I know how it feels like if you can't understand anything lol
But I think we should go back to talking English XD I know how it feels like if you can't understand anything lol
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Re: Midnight Noize
Consider me another part of the "non-existant German-language visual novel community". It's a fact: if you want your games to be played by a larger audience, you have to create them in English. (Or Japanese...)
Scriptwriter and producer of Metropolitan Blues
Creator of The Loyal Kinsman
Scriptwriter and director of DaemonophiliaScriptwriter and director of The Dreaming
Scriptwriter of Zenith ChroniclesScriptwriter and director of The Thirteenth Year
Scriptwriter and director of Romance is DeadScriptwriter and producer of Adrift
More about me in my blog"Adrift - Like Ever17, but without the Deus Ex Machina" - HigurashiKira
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Re: Midnight Noize
Oh great, another one ! Hi ^_^
Someday there will be a German audience, I believe XD As you said it's quite an advantage being able to speak/write English. I can't count the times I borrowed Japanese learning books from the library without opening the first page lol.
How is it with Korean audience btw? I am South Korean so this could be interesting too.
But maybe we should discuss this somewhere else ^^" Sorry
Someday there will be a German audience, I believe XD As you said it's quite an advantage being able to speak/write English. I can't count the times I borrowed Japanese learning books from the library without opening the first page lol.
How is it with Korean audience btw? I am South Korean so this could be interesting too.
But maybe we should discuss this somewhere else ^^" Sorry
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