a stratagy guide for this, by my definition, would be what you have as well as the basics on how to play, what EACH SHOUJO does, the aim of the game, techniques involving multiple Shoujo type assignment (one example for lemmings would be taking a blocker lemming that's on something that has to be blown up and having him detonate. not applicable to Lemmings Chronicles, where that technique is replaced by a bomb item, among other tweaks...), and little tidbits of interesting information that doesn't really happen to be of any good use in the game.
this may not be what most other people consider a stratagy guide, but they have their own definitions for what one is...
back on topic:
Beta can take a "glitch" in a game and exploit it. for "the incredible machine" (which is one game she hasn't touched yet.), one such glitch would be getting a ball THROUGH a wall without blowing it up! [pipe tool, position it to the left, hit the "plus" key repeatedly. the pipe will extend though the wall. granted, the official levels don't allow this glitch to work, as the goal doesn't quite let you pull it off...]
(the one she does exploit regularly, on the other hand, is one of the most annoying glitches if done right. it's for Wolfenstein 3D. if there is a "deaf guard" floor code placed adjacent to a door [such as Deaf/Door/normal floor code], the door will be jammed and invisible. whether or not you can shoot through it is something I'd have to double-check.)
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in the case it is not clear enough english is not my native language.
oh... okay. learn something new every day... usually. I didn't learn anything yesterday, or the day before...