Heya! Sorry for letting myself fall silent for a while... trying to live life, rest my hand, and also make a game can sure be a difficult juggle.
Anyways... since I haven't been able to draw much, I've been focusing on intensifying the plot and figuring out what exactly
is the direction that I want to go with this project, as a whole... and I'm very happy to talk about that now!
Just remember - none of this is final. And it's still 16+ for language and some adult themes (thanks, my dear colorful cast!)
O-K. So.
When I first started this project, I had no clue - none
at all - of what I wanted to have happen to Jade at the beginning of the story. Whether I'd immediately have him stumble into the city, or slowly but surely be guided in by a lone traveler... it was just completely up in the air. Yet, in the details above, I stated "Sure, he'll stumble in. Whatever! Why would I want to change
that later?" Of course, this has now been changed! In the start of the story, I now have Jade sitting in a lonely cave, questioning the whole "suddenly being an amnesiac" situation... and, also why he's in a cave at all. After that,
shenanigans happen, and then you get assigned to live in the spooky scary apartment. And then, day by day, you meet the characters you missed! And, hey, wow, what d'ya know? They all live near you! Enter more shenanigans.
After you talk to your chosen character(s) of choice for the next three days, then that's basically the demo!
...It'll be a lot more intense, and longer, than you might think. So intense.
Like, people almost dying intense. Or maybe just dying? Gelatinous beings that fade in from another reality once a night aren't exactly well-versed in sharing the secrets of their physiology. Like, did they just eat someone, or transport them across worlds? Or both? We just don't know. They can't speak to us.
Alright, I've had my fun. In conclusion, since I'm now better prepared for the work ahead, you can expect bi-weekly updates of my word count/progress from this point forward!
See you on the 17th!
Current word count: 3065, over the course of one full week of writing (...and after ridding myself of the former dialogue, which was subpar at best though hefty in length).
(*For a topic of discussion, a redesign of Jenny (in my natural style):
http://i.imgur.com/PZeDugh.png ...Ain't she a doll? Should I continue to sketch in the style I'm more familiar with?)