SUPER REN'PY WARS - Creating a devteam

For recruitment of team members to help create visual novels and story-based games, and for people who want to offer their services to create the same.
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Tsundere Lightning
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Re: SUPER REN'PY WARS - Creating a devteam

#61 Post by Tsundere Lightning »

First post has a link to a website where we can begin work.
She's sun and rain: She's fire and ice. A little crazy, but it's nice.
Bliss Stage: Love is your weapon! A sci-fi visual novel about child soldiers coming of age. Kickstarter prerelease here. WIP thread here. Original tabletop game by Ben Lehman here. Tumblr here.

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Re: SUPER REN'PY WARS - Creating a devteam

#62 Post by linkdragon0 »

Alright, I joined, now what? I add the pages? Cause it's empty. *is being retarded but really doesn't know*
My handle is Shoe, please use it if you prefer.

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Tsundere Lightning
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Re: SUPER REN'PY WARS - Creating a devteam

#63 Post by Tsundere Lightning »

Yes, actually, you can click the links to start adding pages or edit pages.

It's a wiki, people.
She's sun and rain: She's fire and ice. A little crazy, but it's nice.
Bliss Stage: Love is your weapon! A sci-fi visual novel about child soldiers coming of age. Kickstarter prerelease here. WIP thread here. Original tabletop game by Ben Lehman here. Tumblr here.

dott.Piergiorgio
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Re: SUPER REN'PY WARS - Creating a devteam

#64 Post by dott.Piergiorgio »

Tsundere Lightning wrote:
Can you show me a sample game with tactical, turn based combat? If so, you're in as battle programmer.
#define sample ;)

Putting together a Q&D battle routine & general exploitation od RNG functions is simple, but what level of completeness you want, from a simple printing of die rolls to a full-flegded demo battle, complete of grh & sounds...

Surely if you want the latter, you should wait 3 or more years, and the former is a matter of seconds.....

(major pet peeve: I really dislike *very* generic specs......)

Best regards from Italy,
dott. Piergiorgio.

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Re: SUPER REN'PY WARS - Creating a devteam

#65 Post by Tsundere Lightning »

Okay. I'll be much, much more specific.

Basically, yes, I'd like you to program a simple demo battle. You don't need to worry about art or sound (I'll find stand-ins for that - go go gadget Kevin McLeod!), and I think we can piggyback off of this (incomplete) tile and unit engine, but I'd like everything else.

I'll link what I need to the SR'PW wiki front page here.
She's sun and rain: She's fire and ice. A little crazy, but it's nice.
Bliss Stage: Love is your weapon! A sci-fi visual novel about child soldiers coming of age. Kickstarter prerelease here. WIP thread here. Original tabletop game by Ben Lehman here. Tumblr here.

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Re: SUPER REN'PY WARS - Creating a devteam

#66 Post by Sakurazaki »

I just got permission from the rest of the team.

Tsundere Lightning you are free to use the main characters of Aquae in the game :D No need to worry about getting artwork from me since I'll be sure to turn it in on time. XD

There's also minor characters that can be used.

Main Characters
1. Frain (M)
2. Kaizarel (M)
3. Ryrui (F)
4. Amelia (F) *won the character vote polls in my thread ._. still a bit sad lol*

I can also help with any artwork you need. Since this'll be good for my portfolio.
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Re: SUPER REN'PY WARS - Creating a devteam

#67 Post by linkdragon0 »

Hey, I was wondering if I could make some mooks. I have two that would work. And I finally came up with a name for my evil organization that screws the rules because they have money. I'll be posting it in my WIP thread since well, there isn't much information.
My handle is Shoe, please use it if you prefer.

International League of Magical Girls
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Tsundere Lightning
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Re: SUPER REN'PY WARS - Creating a devteam

#68 Post by Tsundere Lightning »

Go ahead. The three mooks I'll use for the purposes of the tech demo are: "Sword Servant, Archer Servant, Caster Servant." Three guesses what they look like, the first two don't count.

...course I'll probably genderbend them.
She's sun and rain: She's fire and ice. A little crazy, but it's nice.
Bliss Stage: Love is your weapon! A sci-fi visual novel about child soldiers coming of age. Kickstarter prerelease here. WIP thread here. Original tabletop game by Ben Lehman here. Tumblr here.

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Re: SUPER REN'PY WARS - Creating a devteam

#69 Post by sake-bento »

Tsundere Lightning wrote:Go ahead. The three mooks I'll use for the purposes of the tech demo are: "Sword Servant, Archer Servant, Caster Servant." Three guesses what they look like, the first two don't count.

...course I'll probably genderbend them.
So...The original Saber, then?

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Re: SUPER REN'PY WARS - Creating a devteam

#70 Post by Tsundere Lightning »

Well, in armor and with Caliburn a BFS in hand, but yeah...
She's sun and rain: She's fire and ice. A little crazy, but it's nice.
Bliss Stage: Love is your weapon! A sci-fi visual novel about child soldiers coming of age. Kickstarter prerelease here. WIP thread here. Original tabletop game by Ben Lehman here. Tumblr here.

Sakurazaki
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Re: SUPER REN'PY WARS - Creating a devteam

#71 Post by Sakurazaki »

Can you make a folder for Aquae ~Crystal Clear Waters~? Since I don't have permissions?
Last edited by Sakurazaki on Sat May 22, 2010 9:54 am, edited 1 time in total.
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Re: SUPER REN'PY WARS - Creating a devteam

#72 Post by azureXtwilight »

Ahh, I'll be working at the characters' raw pics (designs) for your needs! Will PM you later!

EDIT : Also edited the WIKI page.
Image

dott.Piergiorgio
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Re: SUPER REN'PY WARS - Creating a devteam

#73 Post by dott.Piergiorgio »

uhmmm... readed now the specs of the demo battle (I apologize for the delay, but I was caught in midst of low health and high stress combined.... :( ) and is relatively easy to implement, as barebones code; later I'll give my shot on this (aside there's some major difference between battle *designer* and battle *programmer*, but, heck, my favorite mean of messing with comp languages are frequentily around these mechanics, monte-carlo and involving rand routines... ;)

No promises nor schedules, even tentative, anyway...

Best regards from Italy,
dott. Piergiorgio.

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Re: SUPER REN'PY WARS - Creating a devteam

#74 Post by Tsundere Lightning »

Code and documentation to edit as needed is all I ask.

If you could add Spirit (another kind of expendable mana) as a stat and Fighting Spirit ability placeholders, that would be awesome. Generally, Fighting Spirit heals, buffs friends until the beginning of your next turn, or debuffs foes until the end of thier turn.
She's sun and rain: She's fire and ice. A little crazy, but it's nice.
Bliss Stage: Love is your weapon! A sci-fi visual novel about child soldiers coming of age. Kickstarter prerelease here. WIP thread here. Original tabletop game by Ben Lehman here. Tumblr here.

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I must really apologise....

#75 Post by dott.Piergiorgio »

I must apologise, but because of sudden increase of RL issues, I must shelf my work about the battle system... I wish to have soon much more time, but for now I must concentrate on more pressing matters....

Sorry to everyone....

Best regard from Italy,
a dott. Piergiorgio really embarassed :(

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