Decorus Carcer / Beautiful Prison (Visual Short Story)
Posted: Sun Dec 25, 2011 9:13 pm
Hey guys!
I've just joined the forum, and this is my first submission. This is a project I've been working on and off for the past 2 years now. I've developed the game and the engine on my own - however, all art, sounds, and music are not mine, and were taken from various places from the internet. The character art is most notably from Castlevania: Order of Ecclesia. Credit goes to their respective creators!
It is a visual short story / adventure game, about an on-the-side writer trying to overcome a writer's block - and what has essentially turned into a "life block" of sorts.
I've spent so much time programming it - writing the engine, graphics, sounds, events, camera, dialogue, choices, and all of that. I'm also really new to story telling and writing, and have spent far less time writing the scenario that takes place in this demo. I'm unsure if the story and the atmosphere comes across the way I'd intended it to, as I really cannot judge it objectively.
There's a lot I could possibly fix with the dialogue, but I'm happy to submit what I have, after what has felt like such a long sprint... I'm glad I've finished it before the new year!
LINK:
http://www.mediafire.com/?or92v1rgz25ei1s
Size: ~110mb
Estimated play time roughly ~35 mins (if you witness most dialogues)
Resolution: 1280 x 720 (press alt + Enter to play in windowed mode)
Developed in XNA (so it'll only work on Windows :3 )
I really don't know how to categorise the story. I'm really not sure how I feel about it. It is what it is, I guess. Your thoughts and opinions would be great. Be nice - like many, I'm new to this
Thank you for reading.
I've just joined the forum, and this is my first submission. This is a project I've been working on and off for the past 2 years now. I've developed the game and the engine on my own - however, all art, sounds, and music are not mine, and were taken from various places from the internet. The character art is most notably from Castlevania: Order of Ecclesia. Credit goes to their respective creators!
It is a visual short story / adventure game, about an on-the-side writer trying to overcome a writer's block - and what has essentially turned into a "life block" of sorts.
I've spent so much time programming it - writing the engine, graphics, sounds, events, camera, dialogue, choices, and all of that. I'm also really new to story telling and writing, and have spent far less time writing the scenario that takes place in this demo. I'm unsure if the story and the atmosphere comes across the way I'd intended it to, as I really cannot judge it objectively.
There's a lot I could possibly fix with the dialogue, but I'm happy to submit what I have, after what has felt like such a long sprint... I'm glad I've finished it before the new year!
LINK:
http://www.mediafire.com/?or92v1rgz25ei1s
Size: ~110mb
Estimated play time roughly ~35 mins (if you witness most dialogues)
Resolution: 1280 x 720 (press alt + Enter to play in windowed mode)
Developed in XNA (so it'll only work on Windows :3 )
I really don't know how to categorise the story. I'm really not sure how I feel about it. It is what it is, I guess. Your thoughts and opinions would be great. Be nice - like many, I'm new to this
Thank you for reading.