There's no expectations as to when this will be completed.
I'd like to keep updating it, so there may never be a final version.
Just fairly regular updates available from the same places.
I'm expecting that I'll will be doing the vast majority of work on this, and I'm totally ok with that. I can easily allocate at least a few hours per day towards this, except on weekends. Most days probably MUCH more. Yay for insomnia.
I want this game to be 100% free.
This is because I love Japan, and I'd like to help anyone who is interested in coming to Japan, or learning Japanese.
For anyone who contributes, no matter how small the contribution, you will be given credit.
If you have contributed in some way, but would like to be credited using a name that is different to your Ren'Py name, send me a PM.
Of course people who do major contributions will feature more prominently in the credits. It's only fair. If this project becomes what I hope it can be, having your name on it could be helpful if you want to be part of other large projects.
There doesn't seem to be anything quite like this. Especially not for free.
Surprising, considering the demand for it is incredibly high.
The scale will be massive, but it will be expanded gradually so it doesn't become an over-complicated mess.
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Ok, to help with the discussions, I'll add some of my notes that I have so far.
If there are any additions or changes you feel should be made, please let me know.
Constructive criticism is also very welcome.
Possible scenarios:
- Buying food at a convenience store.
- Shopping (clothes, books written in English, etc).
- Buying a suica card。 (There are 2 types of transport passes. Suica is used in more places than Passmo)
- Using a train。
- Reading addresses.
- Buying a cellphone.
- Finding a guesthouse.
- Staying at a manga kisa. (These are internet cafes. Very useful to know if you miss the last train...)
- Going to the dentist.
- Going to the hospital.
- Ordering a taxi.
- Reading maps.
- Dealing with currency.
- Making a bank account.
- Getting an alien registration card.
- Renewing a visa.
- Finding a job.
- Finding magazines.
- Learning about different places in Tokyo.
- Getting health insurance.
- Going to the ward office to register as a resident.
- Sight seeing.
- Meeting new people.
- Going to a restaurant.
- Finding events.
- Visiting/praying at shrines.
- Japanese festivals/holidays, etc.
All these scenarios would also need to incorporate cultural awareness. For example, taking shoes off before entering a changing room to try on clothes (made that mistake once), not getting on the women-only carriages on the trains (made that mistake too), and so forth.
Possible game features:
- Money system.
- Inventory.
- Various factors for food and drink. (This is not interesting, but it's here so I don't forget. Conversations in shops change if there are drinks, ice-cream, hot and cold items or food that could be heated. This is something I will need to track.)
- Notebook. (This is a big one. I would like some kind of system where the character can keep a record of things they learn. This would help the player in their studies too. This could also be used to affect interactions with other characters. For example, whether the other characters introduce new vocabulary with explanations, or use the same vocabulary as more of a review. I want the player to feel like their Japanese is improving naturally, but they can check their notes if they are having trouble or want to review.)
- Time/date system.
- Journal. (Depending on the gameplay, this could be a to do list, a list of clues, or anything else.)
- Health? (This could be tiredness, hunger, thirst, etc. Not 100% sure about adding this)
- Map. (This could be used to travel around different parts of Tokyo.)
- The option to switch between Hiragana & Katakana or Romanji (Japanese written in English characters).
- Actual voices for some/all characters? (This would be very useful for the study aspect, but would make the file size skyrocket.) Alternatives would be having 2 versions, depending if the player wants voices, or having them as DLC.
Also, it would depend how many voice actors I could find. I only want native Japanese speakers for the Japanese speech. If I can find a few voice actors, I could alter their voices slightly to be voices of different characters.
As for non-Japanese characters, it wouldn't matter which country they are from. Maybe I could find a few people here... - Using real photos from around Tokyo for background pictures. (These could be "as is" or stylized. Using real photos for characters may be difficult, as I don't know how many people would want to have their photo taken for this.)
- Using hyper-links to provide other useful information.
Important things we need to sort out:
- Why is the main character in Tokyo?
- Why can't they speak any Japanese or know anything about Japan?
- Is it more suitable to use first person or third person for narration?
- What is the main characters motivation? Just staying in Tokyo isn't so interesting, unless the story writing is amazing.
- What might stand in the way of the main character achieving their goal?
- Will we create a character for this game, or allow the player to customise as much as realistically possible?
So yeah, as I said, I'm very flexible about things, and would like to hear other ideas. No idea is too small or crazy at this point. I can add it to the lists, and then it can be discussed by anyone who wants to take part or voice an opinion.
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Working on a VN to teach lower-conversational Japanese, and a guide to living in Japan.
It's a very long dev process.
You could help me with my game A LOT by filling out this anonymous 10 question survey: http://www.surveymonkey.com/s/6GR57YBMassive thanks to everyone who has already filled it out!You can see a Q&A about the survey here:
http://tinyurl.com/SurveyQandA