I am terribly sorry for the unexplained absence. As the great philosopher once said: sh-- happens... Anyway. I'm back and Would like to apologize even further, because I'm not going to update the game as promised. I have a few reasons, but the main one is that I was... Displeased with the game. Do not get me wrong, the graphical part was much better than my first game, especially due to DaFool's art. The story, however, didn't live up to what I had planned at the beginning. Insane university workload and other personal problems interfered (and to be quite frank I did not work as hard as I should.) I think I was so concentrated on finishing it at the deadline I lost sight of my true inspiration somewhere on the way. Anyway, I am the only one to blame. I am quite upset over this work, and I don't want to work on it anymore. The story had some (few) good moments, but I would have to completely re-write a big part of the game to make it presentable and I don't have the energy or the motivation to do it. Anyway, now the game is out in the rain...
And I miserably apologize to DaFool, Ignosco and Roy. Their effort deserved far better than this.
Taleweaver- Thanks for the offer. I also apologize for the dealy. Good luck with Foxtail! (I am very curious, but don't rush it! I learnt the hard way what is the price of sending out something that is not perfected.)
Hime- Thank you for your kind words. You probably enjoyed the game a lot more than I did

But ces't la vie...
NoMoreStars- Ah. So you also went to the Wikipedia webpage on Memento Mori? Research for your game pherhaps? (It was called Ars Moriendi before, right? Sounds neat. I really love these Latin phrases

.)
Monkeju- You were my precursor, you showed me the way, and I forgot to thank you for it. I'm sorry, and I'd like to thank you for putting the Victorian Photoes website in the game credits of "The silent maiden".
Mirielle- Sorry about the VA cancelation but don't worry. You're not losing anything much by not playing this game.
DaFool- I'll remember about the stretching boxes in my next game... (I thought the {w} command would solve it...)
And about the writing and DrakeNavarone's argument... I believe that the writing and the art has as much importance as the game creators want it to have. I believe that each creator(s) should decide where they want to put stress. Story, Art, Gameplay, Music... Heck, making a good game is complicated!
mikey- Do whatever you wish with it.
chisa-chan- Don't worry. As I mentioned before, the game's story isn't that good anyway...
Well... That's pretty much it. Now I'm going to brush up my skills and truly prepare myself for the next game. You win some and you lose some, right?