[solved] Renpy Launcher Skin
Posted: Sat Sep 13, 2014 9:21 pm
I'm trying to change the skin of Renpy laucher as it is shown here but it's not changing at all. How can I fix this?
On Renpy 1.7 it used to work but now that I'm using Renpy 1.8 it is not.
My skin.rpy is under the renpy-6.18.0-sdk > launcher > game folder.
On Renpy 1.7 it used to work but now that I'm using Renpy 1.8 it is not.
My skin.rpy is under the renpy-6.18.0-sdk > launcher > game folder.
Code: Select all
init python:
# The color of non-interactive text.
TEXT = "#545454"
# Colors for buttons in various states.
IDLE = "#42637b"
HOVER = "#7b4263"
DISABLED = "#808080"
# Colors for reversed text buttons (selected list entries).
REVERSE_IDLE = "#323232"
REVERSE_HOVER = "#191919"
REVERSE_TEXT = "#42637b"
# Colors for the scrollbar thumb.
SCROLLBAR_IDLE = "#323232"
SCROLLBAR_HOVER = "#191919"
# An image used as a separator pattern.
PATTERN = "images/pattern.png"
# A displayable used for the background of everything.
BACKGROUND = "images/background.png"
# A displayable used for the background of windows
# containing commands, preferences, and navigation info.
WINDOW = Frame("images/window.png", 0, 0, tile=True)
# A displayable used for the background of the projects list.
PROJECTS_WINDOW = Null()
# A displayable used the background of information boxes.
INFO_WINDOW = "#000000"
# Colors for the titles of information boxes.
ERROR_COLOR = "#d15353"
INFO_COLOR = "#545454"
INTERACTION_COLOR = "#d19753"
QUESTION_COLOR = "#d19753"
# The color of input text.
INPUT_COLOR = "#d86b45"