[Solved] Text Menu and Language
Posted: Fri Feb 11, 2022 5:36 am
English is not my language, so I write through an online translator.
After translating the game into English, ran the game and wanted to check whether everything is translated. And noticed a bug in the dialogue menu.
I use Use RenPy 7.4.11.
In the original game script, the menu is used as follows.
But when I change the translation, through the screen and Language().
The menu in the game is shown like this.
Instead of showing the dialog and the menu at the same time, after changing the language, only the dialog is shown first, and after a click the dialog is hidden and the menu appears. I have no conditions from the selected language to display the menu, so it must be a bug in RenPy itself. But how to fix it, I do not know.
After translating the game into English, ran the game and wanted to check whether everything is translated. And noticed a bug in the dialogue menu.
I use Use RenPy 7.4.11.
In the original game script, the menu is used as follows.
Code: Select all
menu:
emotion "Text"
"choice 1":
action...
"choice 2":
action...
The menu in the game is shown like this.
Code: Select all
emotion "Text"
menu:
"choice 1":
action...
"choice 2":
action...