Synthetizing Love [GxG][Romance] - DEMO out now
Posted: Thu Sep 14, 2023 9:23 am
I decided to create this game for the Yuri Game Jam 2023. I am an artist who loves drawing female characters, so I thought a yuri game would be a good start in creating visual novels. Not to mention that one of my original characters was the perfect fit for the genre, so I immediately made her the protagonist.
The game will be created using TyranoBuilder, since I'm no programmer, but I will write the story, design characters and UI and create sprites. For backgrounds and music, I will probably rely on free assets (I'm really bad at backgrounds but I may still try to create them if I have enough time).
Oh, and the final game will be completely free.
Hannah (center) with her friends Chikara (right) and Yvonne (left), plus the three love interests.
Of course that's not how it works and her wounds, which have never had the chance to heal, have heavily influenced her life. In this game, she will learn to open her heart and accept herself thanks to a new love. What kind of "love" it will be, the player will decide.
I'm not sure if I will be able to finish the entire game within the jam's timeframe, so I'm aiming for a working demo, at least.
My main goals for now are, more or less in order of importance:
This is all for now. Feel free to let me know what you think of the plot or the art, although they're both still in the early stages.
As of now, of the 3 love interests, two are missable. Do you think it's pointless and that it just adds more work? At the end of the prologue the player will still be able to choose who to persue (of the LI they have met). I personally don't mind, but I admit I am struggling a bit to write the events so they don't feel too forced.
The game will be created using TyranoBuilder, since I'm no programmer, but I will write the story, design characters and UI and create sprites. For backgrounds and music, I will probably rely on free assets (I'm really bad at backgrounds but I may still try to create them if I have enough time).
Oh, and the final game will be completely free.
Hannah (center) with her friends Chikara (right) and Yvonne (left), plus the three love interests.
- HANNAH: main character; American. She's obessed with science and chemistry. Her greatest desire is becoming a renowed scientist.
- CHIKARA: one of Hannah's best friends; Japanese. Always calm and collected. Her cold stare scares people, but in reality she has an extremely warm heart.
- YVONNE: one of Hannah's best friends; French. Dreams of becoming a teacher loved and respected by all students. Loves to gossip.
- LOVE INTERESTS: can't reveal anything for now, but my hope is to have three of them.
- PROFESSOR PASCAL: University teacher. Hannah is his lab assistant and loves to make him angry.
- MR. HYDE: Hannah's cat, adopted from the shelter~
- More characters to come, maybe???
The premise of the game will slowly be revealed as the story progresses because Hannah herself beats around the bush and doesn't explicitly talk about it, since she refuses to acknowledge it. She likes women and she has never accepted it. Due to past events, she has buried everything deep into her heart and has lived her life like this, thinking the problem was solved.Hannah, a young University student, spends her days leisurely with her friends Chikara and Yvonne until what seemed to be a forgotten memory from her past makes its way into her life once again. Will she lean on her friends to finally face her past and maybe find love, or will she keep on running away, losing everything she holds dear?
Of course that's not how it works and her wounds, which have never had the chance to heal, have heavily influenced her life. In this game, she will learn to open her heart and accept herself thanks to a new love. What kind of "love" it will be, the player will decide.
My main goals for now are, more or less in order of importance:
- Finish writing the prologue (I am currently at around 7k words, but who knows what more I will add or delete);
- Input all the text in the engine;
- Design all characters;
- Draw all sprites and at least a decent amount of expressions;
- Add all character animations and expression changes;
- Work on at least one route, with a good and a bad ending.
- Find all the backgrounds I need;
- Find some music.
This is all for now. Feel free to let me know what you think of the plot or the art, although they're both still in the early stages.
As of now, of the 3 love interests, two are missable. Do you think it's pointless and that it just adds more work? At the end of the prologue the player will still be able to choose who to persue (of the LI they have met). I personally don't mind, but I admit I am struggling a bit to write the events so they don't feel too forced.