Banchou City Rumble! Battle system test

Because less is more: Noncommercial games of < 1 hour playtime and < 2 month development time.
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ZaphDartist
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Banchou City Rumble! Battle system test

#1 Post by ZaphDartist »

https://zaphassets.itch.io/banchou-city-rumble

*UPDATE*

I decided to rework the system to make it more interesting and dynamic, with quick time events, please check it out and let me know what you guys think, I would really appreciate it :D.

Image





So this is a small battle system prototype I developed on TyranoBuilder using only their Tyranoscript.

The battle system is based on rock paper scissors mechanics, but my main inspirations is from suikoden 2 developed by Konami, it had some 1 v 1 duels with this mechanics and I loved them, they felt really tense even tho they were fairly easy once you understood it was not random haha

Anyway this is part of the idea i have for my Dating Sim, I'll keep updating here when i have more.

In the meantime, have fun kickin Keith's butt :D.

Any feedback is welcome and if you like it, please leave a follow and a rating. Any support is really helpful <3
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