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Ask questions about one topic per thread, and use a descriptive subject. "NotImplemented error in script.rpy" is a good subject, "Tom's problems" is not. Remember to include all of traceback.txt or error.txt when reporting a problem, as well as the relevant lines of script. Use the [code] tag to format scripts.



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PostPosted: Wed Dec 21, 2005 9:06 pm 
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My transition image generator, along with RenPy demo and some pregenerated transitions is now available here (1.4MB).

Unzip to your main RenPy directory.

Edit: I fiddled with the py2exe process, now the executable is much smaller. But the program itself is the same, so you don't need to bother downloading again if you already got it.


Last edited by shaja on Thu Dec 22, 2005 4:54 pm, edited 1 time in total.

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PostPosted: Thu Dec 22, 2005 12:40 am 
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This is so neat! I've already found the perfect transition for exactly the effect I wanted -- "noise". :)

Can't wait to see what else is in here -- that was the second one I tried. <g> Thank you!

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PostPosted: Thu Dec 22, 2005 1:30 am 
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I have to say, this is really neat, and I think it will come in handy as people design more games.

I would like to link this from the main Ren'Py page... how would you like me to do it? I can mirror the files, link directly to them, link to a page you create... even link to a post on your blog, if you want that.

Anyway, thanks again!

(FWIW, my favorite transition is 1: ccwradial40x40a4, which I sort of see as a pinwheel turning.)

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PostPosted: Thu Dec 22, 2005 5:09 pm 
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absinthe wrote:
This is so neat! I've already found the perfect transition for exactly the effect I wanted -- "noise". Smile

Can't wait to see what else is in here -- that was the second one I tried. <g> Thank you!


You're welcome. It's nice to produce useful stuff. :)

PyTom wrote:
I would like to link this from the main Ren'Py page... how would you like me to do it? I can mirror the files, link directly to them, link to a page you create... even link to a post on your blog, if you want that.


Mirroring would probably be best, since my available upload bandwidth tends to vary. Of course, you're always welcome to add it to the tools in your main renpy distribution, although that would mean also adding PIL.


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PostPosted: Tue Sep 19, 2006 11:11 pm 
Quote:
I'm sorry, but an exception occured while executing your Ren'Py
script.

TypeError: not all arguments converted during string formatting

While executing game script on line 7 of imagedissolve/imagedissolve.rpy.

-- Full Traceback ------------------------------------------------------------

File "c:\rxp\renpy\bootstrap.py", line 124, in bootstrap
File "c:\rxp\renpy\main.py", line 224, in main
File "c:\rxp\renpy\execution.py", line 100, in run
File "c:\rxp\renpy\ast.py", line 410, in execute
File "c:\rxp\renpy\python.py", line 827, in py_eval_bytecode
File "imagedissolve/imagedissolve.rpy", line 7, in <expression>
File "c:\rxp\renpy\display\image.py", line 180, in __init__
File "c:\rxp\renpy\easy.py", line 39, in color
TypeError: not all arguments converted during string formatting

While executing game script on line 7 of imagedissolve/imagedissolve.rpy.

Ren'Py Version: Ren'Py 5.6.1



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PostPosted: Wed Sep 20, 2006 8:49 am 
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Joined: Tue Aug 01, 2006 12:39 pm
Posts: 4051
Thanks, shaja, I'll give it a spin.


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PostPosted: Wed Sep 20, 2006 12:07 pm 
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Projects: GO! Magical Boy (2006), Angelic Orbs (soundtrack), Cyberlin (in progress)
Looks very interesting, the generation itself seems to work! When running Ren'Py I'm getting the same error as "Guest" above though.


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PostPosted: Wed Sep 20, 2006 6:30 pm 
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Comment out line 7 in imagedissolve.rpy, the black definition.

Sorry, I'll update it at some point...


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PostPosted: Thu Sep 21, 2006 7:08 am 
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Projects: GO! Magical Boy (2006), Angelic Orbs (soundtrack), Cyberlin (in progress)
Wow, this is amazing! Love the diamond sweeps. :)


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PostPosted: Wed Sep 23, 2009 10:45 am 
This should go up on the Wiki too.


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PostPosted: Wed Sep 23, 2009 11:26 am 
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Is it possible to make custom image dissolve look like two elevator doors opening?

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