Final Banquet [GxB][fantasy]
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Re: [WIP] Final Banquet
Yep, Tachyglossus did a really good job.
I love the art *_*
Which expression do you like most?
I love the art *_*
Which expression do you like most?
Please visit my projects Perios- Chained Sorceress
and Final Banquet now with demo!
And my blog for more updates!
and Final Banquet now with demo!
And my blog for more updates!
- SusanTheCat
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Re: [WIP] Final Banquet
VERY PRETTY!
Susan
Susan
" It's not at all important to get it right the first time. It's vitally important to get it right the last time. "
— Andrew Hunt and David Thomas
— Andrew Hunt and David Thomas
- Chrizine
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Re: [WIP] Final Banquet
I really love that sprite!
This is going to be a great game...
This is going to be a great game...
Take a look at Perios - Chained Sorceress!
And also on Sword vs. Staff, my short new project...
And, of course, our blog!
Honest Critique
And also on Sword vs. Staff, my short new project...
And, of course, our blog!
Honest Critique
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Re: [WIP] Final Banquet
Once I finish writing the endings and find fitting music...
and manageto make a nice GUI... maybe?
I sure hope so
and manageto make a nice GUI... maybe?
I sure hope so
Please visit my projects Perios- Chained Sorceress
and Final Banquet now with demo!
And my blog for more updates!
and Final Banquet now with demo!
And my blog for more updates!
- Chrizine
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Re: [WIP] Final Banquet
You will manage, I'm pretty sure.
Once the finals are all over...
Once the finals are all over...
Take a look at Perios - Chained Sorceress!
And also on Sword vs. Staff, my short new project...
And, of course, our blog!
Honest Critique
And also on Sword vs. Staff, my short new project...
And, of course, our blog!
Honest Critique
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Re: [WIP] Final Banquet
I try my best to please.Arithra wrote:Yep, Tachyglossus did a really good job.
I love the art *_*
Which expression do you like most?
Well, actually, usually I don't. Usually I try my best to just pacify. But this time I am trying my best to please.
Now I have to get working on the men.
(As for my favorite expression, although I drew them all, the crying expression is my favorite!)
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Re: [WIP] Final Banquet
I happy that you are trieng your best.
The outcome sure is fantastic *_*
The outcome sure is fantastic *_*
Please visit my projects Perios- Chained Sorceress
and Final Banquet now with demo!
And my blog for more updates!
and Final Banquet now with demo!
And my blog for more updates!
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Re: [WIP] Final Banquet
Hehe, I don't know if there would be a best from these expressions! They all look so pretty! <3
In fact... Too pretty... D':
Runs off into the shadows. xD
In fact... Too pretty... D':
Working on a visual novel : Caesar's Fate (GxB) : Follow me on Twitter or visit my Website for updates!
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Re: [WIP] Final Banquet
I have finished writing the bad ending.
Now there are only 5 more to go.
But I think this one was the hardest one. I like tragic endings, but bad ones are just not my style...
The game contains 801 screens of dialogue.
These screens contain a total of 7,102 words,
for an average of 8.9 words per screen.
The game contains 42 menus.
Now there are only 5 more to go.
But I think this one was the hardest one. I like tragic endings, but bad ones are just not my style...
The game contains 801 screens of dialogue.
These screens contain a total of 7,102 words,
for an average of 8.9 words per screen.
The game contains 42 menus.
Please visit my projects Perios- Chained Sorceress
and Final Banquet now with demo!
And my blog for more updates!
and Final Banquet now with demo!
And my blog for more updates!
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Re: [WIP] Final Banquet
Well good of you to get the bad ending out of the way first!
I've started on the next sprite, but this might still take me a while.
I've started on the next sprite, but this might still take me a while.
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Re: [WIP] Final Banquet
Yep, that's why I decided to finish it first.
It's fine , please take your time and get well first!
I'm not in a hurry to finish this game, since I still haven't found a cg artist.
In the worst case I will release it without Cgs, The story stays the same after all!
It's fine , please take your time and get well first!
I'm not in a hurry to finish this game, since I still haven't found a cg artist.
In the worst case I will release it without Cgs, The story stays the same after all!
Please visit my projects Perios- Chained Sorceress
and Final Banquet now with demo!
And my blog for more updates!
and Final Banquet now with demo!
And my blog for more updates!
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Re: [WIP] Final Banquet
I have a question!
after the first part there has to be a point were the choice between the good and the bad ending is made.
what would you guys prefer?
When it is really simple, as in: a choice between to answers or various questions that then decide in some kind of point based system?
I hope that was understandable...
Hoping for answers
after the first part there has to be a point were the choice between the good and the bad ending is made.
what would you guys prefer?
When it is really simple, as in: a choice between to answers or various questions that then decide in some kind of point based system?
I hope that was understandable...
Hoping for answers
Please visit my projects Perios- Chained Sorceress
and Final Banquet now with demo!
And my blog for more updates!
and Final Banquet now with demo!
And my blog for more updates!
- Chrizine
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- Joined: Fri Nov 26, 2010 1:47 pm
- Projects: Perios - Chained Sorceress (WIP), Sword vs. Staff (WIP)
- Organization: Motdl Productions
- Location: Currently Switzerland
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Re: [WIP] Final Banquet
That's a difficult question - I think it would be better for the story and more logical if it was based on multiple questions, since it's related to relationship-development, isn't it?
But on the other hand, for replaying it would be a pain in the ass to figure out all the right answers you need in that system...
I'm undecided, but since I have the opportunity that I can just call you and annoy you until you tell me how I get the other endings, I think I've got a slight tendency to the point-based, complicated thing.
But on the other hand, for replaying it would be a pain in the ass to figure out all the right answers you need in that system...
I'm undecided, but since I have the opportunity that I can just call you and annoy you until you tell me how I get the other endings, I think I've got a slight tendency to the point-based, complicated thing.
Take a look at Perios - Chained Sorceress!
And also on Sword vs. Staff, my short new project...
And, of course, our blog!
Honest Critique
And also on Sword vs. Staff, my short new project...
And, of course, our blog!
Honest Critique
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Re: [WIP] Final Banquet
Hmmm... I think that the point-based system would be my personal preference. That way the MC sort of builds up the character which points the way to the corresponding ending. It seems more natural to me rather than hinge the whole game on one question.
Finished:
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Mobile Food Madness (Polymorphic Games)
Works in Progress
The Truth of the Legends (Hiatus)
Shrinkled
Mobile Food Madness (Polymorphic Games)
Works in Progress
The Truth of the Legends (Hiatus)
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Re: [WIP] Final Banquet
Mhm, I think so too, basically...
But the since the whole game is basd on points.
You will get the bad ending if you don't have enought points so once you reached the endings part...
Should I really do points again?
But the since the whole game is basd on points.
You will get the bad ending if you don't have enought points so once you reached the endings part...
Should I really do points again?
Please visit my projects Perios- Chained Sorceress
and Final Banquet now with demo!
And my blog for more updates!
and Final Banquet now with demo!
And my blog for more updates!
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