Be a good teacher! Seduce your students!
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Search found 68 matches
- Sat Mar 02, 2013 6:15 am
- Forum: WiP: NaNoRenO
- Topic: [FINISHED] My Teacher [Otome] [NaNoRenO 2013]
- Replies: 24
- Views: 8441
- Fri Mar 01, 2013 7:02 am
- Forum: WiP: NaNoRenO
- Topic: NANA2013[All Nana All The Time][CATxDOG][BANGARANG]
- Replies: 2
- Views: 941
NANA2013[All Nana All The Time][CATxDOG][BANGARANG]
NANA TIME http://i.imgur.com/d7lKe67.gif you see a playa rollin you better get in or get outta my way holla Yes I too shall be doing something for the NanaRenovational2013 contest. Exactly what that something is shall shock and amaze everyone, especially me, as at the moment I have only very vague ...
- Thu Feb 28, 2013 6:46 am
- Forum: WiP: NaNoRenO
- Topic: Left of Center [Comedy, Friendship, BxB/BxG, NaNo13] [DONE]
- Replies: 34
- Views: 10336
Re: Left of Center [High School, Friendship, BxG/BxB, NaNo13
Mark Millar licks goats indeed.
- Mon Feb 18, 2013 3:34 am
- Forum: Creator Discussion
- Topic: Good website for Visual Novel Resources.
- Replies: 5
- Views: 2490
Re: Good website for Visual Novel Resources.
Yeah I don't know if it's worth the risk of using materials with such ambiguous licensing restrictions.
That's also got to be one of the worst Google Translations I've ever seen, goddamn.
That's also got to be one of the worst Google Translations I've ever seen, goddamn.
- Thu Feb 14, 2013 6:28 am
- Forum: Creator Discussion
- Topic: NanoReno - 2013
- Replies: 172
- Views: 20013
Re: NanoReno - 2013
Can anyone participate? >.< Man, this is exciting! I'm all fired up!!! No, I'm afraid there's a height requirement and three drink minimum. Yes, anyone can 'join' a NaNoReno. There's no formal joining requirements other than just saying you're in. I might be in myself this year; if anyone has ever ...
- Mon Jan 28, 2013 7:41 am
- Forum: Creator Discussion
- Topic: What is your method to adding in more content?
- Replies: 6
- Views: 1244
Re: What is your method to adding in more content?
"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." Not every game needs to be a bells-and-whistles laden grindfest that'll last you for months on end. Make it as long and as deep as it needs to be to say what it needs to ...
- Thu Nov 01, 2012 7:23 am
- Forum: Creator Discussion
- Topic: Player privacy question: is this a step too far?
- Replies: 8
- Views: 1720
Re: Player privacy question: is this a step too far?
Then maybe you shouldn't have posted? We don't need to be informed that you don't have anything constructive to add to a conversation. I think something like that's fine. Your program is not storing or transmitting the information in any way, and plenty of programs present in our every day lives alr...
- Thu Nov 01, 2012 7:19 am
- Forum: Creator Discussion
- Topic: What's a fair way to price games?
- Replies: 29
- Views: 3352
Re: What's a fair way to price games?
It'll still come across as spam because that's essentially what it is - you're financially motivating someone to promote your product to an audience that you're not seemingly willing to engage with personally. All it'll do is make you look cheap and make the person look like a shill - if they like t...
- Sun Oct 28, 2012 5:26 pm
- Forum: Creator Discussion
- Topic: What's a fair way to price games?
- Replies: 29
- Views: 3352
Re: What's a fair way to price games?
I think the fairest price is whatever the highest price the market is willing to pay. Value's a hard thing to create, because people have different criteria for it - some people find long playtimes a high-value thing, others good art, others still that your game is about a particular thing. Of cours...
- Sun Oct 28, 2012 9:02 am
- Forum: Creator Discussion
- Topic: Need Advice on Killing a Character.
- Replies: 13
- Views: 1441
Re: Need Advice on Killing a Character.
I think the first thing you need to do is go back and actually name your characters, rather than just continue to use placeholders. It doesn't bode well that you've supposedly been thinking about this project for a couple years now and haven't got names for some apparently major characters, or can't...
- Mon Jan 02, 2012 10:06 pm
- Forum: Creator Discussion
- Topic: A Visual Novel WITHOUT CGs
- Replies: 20
- Views: 3940
Re: A Visual Novel WITHOUT CGs
Abbreviation to communicate a point doesn't make much sense in a non-realtime discussion format like a forum; it's just always struck me as a "OFFICIAL INDUSTRY INSIDER" thing to say to make yourself look more professional or 'in the know' than you need to be or anyone cares about. The point still s...
- Mon Jan 02, 2012 7:35 pm
- Forum: Creator Discussion
- Topic: A Visual Novel WITHOUT CGs
- Replies: 20
- Views: 3940
Re: A Visual Novel WITHOUT CGs
Depends on whether you're not wanting CGs (can we stop being all pretentious and just say 'pictures' instead) because you think your story doesn't need them, or just because you don't want to go to the effort of making the art / finding an artist.
- Tue Nov 01, 2011 6:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to make op vedio and add effeact sound
- Replies: 1
- Views: 432
- Wed Jul 13, 2011 7:59 pm
- Forum: Creator Discussion
- Topic: Several questions needing answers.lol
- Replies: 23
- Views: 2247
Re: Several questions needing answers.lol
I think you're operating under the presumption that you have to have fun in order to write. Writing isn't meant to be fun 90% of the time - but it's that ninety percent that you still need to write the most. If you want to be considered a professional - or at least be considered to be taking this se...
- Wed Jul 13, 2011 8:17 am
- Forum: Creator Discussion
- Topic: Several questions needing answers.lol
- Replies: 23
- Views: 2247
Re: Several questions needing answers.lol
You know what, i think you should've read the rest of my reply. :/ I said, I'm more scared of not getting even a critique at all. I think its normal to get scared. And I am aware I can't please everyone. Why would I post this? I said what I think is my writing is boring FOR ME. I didn't said for an...