We are currently out of the office until June 27, and so response times will be delayed.
However, we are still accepting applications.
Thank you for your interest.
Search found 2067 matches
- Mon Jun 19, 2017 9:35 pm
- Forum: We are offering Paid Work
- Topic: Hiring Contract Artist
- Replies: 31
- Views: 7730
- Tue Jun 06, 2017 11:27 pm
- Forum: We are offering Paid Work
- Topic: Hiring Contract Artist
- Replies: 31
- Views: 7730
Hiring Contract Artist
Hello Love in Space Inc. is seeking a contract assistant conceptual artist. Applicants must be familiar with 2D raster illustration and currently trending Japanese visual novel art styles. Applicants must be over the age of 18. Responsibilities include -2D illustrational conceptual work -Story board...
- Sat Jan 02, 2016 6:18 am
- Forum: Ren'Py Questions and Announcements
- Topic: Where are Steam Achievments Stored?
- Replies: 3
- Views: 1134
Re: Where are Steam Achievments Stored?
Could you have started the game right after deleting the save data, closed after confirming the game is operational, and then pressed upload? This was how everyone got achievements unlocked for Sunrider Academy.
- Fri Oct 09, 2015 2:55 am
- Forum: General Discussion
- Topic: Anti-Spam Questions
- Replies: 43
- Views: 9230
Re: Anti-Spam Questions
As you know, the board's been pretty unusable for me the past couple of days because of massive amount of Korean spam, so here's a call to set this up asap.
I'd just go with something which should be obvious for anyone who's downloaded renpy, like what's the color of the animal in the renpy logo.
I'd just go with something which should be obvious for anyone who's downloaded renpy, like what's the color of the animal in the renpy logo.
- Mon Aug 31, 2015 5:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: (Solved) Syncing Steam Achievements with Offline Play
- Replies: 6
- Views: 3072
Re: Syncing Steam Achievements with Offline Play
Pinging Tom with same request. Same problem had with Sunrider Academy.
- Mon Jul 20, 2015 5:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Can't get any ren'py game to work anymore
- Replies: 13
- Views: 2156
Re: Can't get any ren'py game to work anymore
I am also tracking an identical bug report on renpy 6.99.1.329. None of the regular solutions seemed to work, including holding shift at startup and deleting and installing a fresh copy.
- Thu Apr 16, 2015 4:56 am
- Forum: Completed Games
- Topic: Sunrider Academy [BxG]
- Replies: 0
- Views: 4134
Sunrider Academy [BxG]
http://sunrider-vn.com/wp-content/uploads/2015/04/Cover-Logos.png http://sunrider-vn.com/wp-content/uploads/2015/04/storys.png http://sunrider-vn.com/wp-content/uploads/2015/04/page-avas.png http://sunrider-vn.com/wp-content/uploads/2015/04/page-asagas.png http://sunrider-vn.com/wp-content/uploads/...
- Wed Apr 08, 2015 12:50 am
- Forum: WiP: NaNoRenO
- Topic: ❤ Cute Demon Crashers! ❤ [GxB/GxG][18+][NaNoRenO 2015]
- Replies: 122
- Views: 79321
Re: ❤ Cute Demon Crashers! ❤ [GxB/GxG][18+][NaNoRenO 2015]
I very quickly ran through it. I was very impressed with the code. A custom function just for displaying character sprites? It was pretty high technical stuff and I don't really understand how it works, but it was impressive. I was confused though why the same system was implemented for the CGs. I d...
- Fri Mar 20, 2015 9:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99 Prereleases
- Replies: 137
- Views: 30047
Re: Ren'Py 6.99 Prereleases
Eh that causes a traceback. I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 94, in script call "..." File "game/dayloops.rpy", line 7289, in script call call act_clubs from _call_act_clubs_98 File "game/activitie...
- Fri Mar 20, 2015 7:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99 Prereleases
- Replies: 137
- Views: 30047
Re: Ren'Py 6.99 Prereleases
The new loop crash feature really doesn't like my election counter code. It loops the same label a lot until all the votes have been counted, but it now thinks it's an infinite loop. $ kayto_vote = 0 $ fontana_vote = 0 $ kayto_bar = 0 $ fontana_bar = 0 show screen election $ kayto_vote_pre = round(s...
- Fri Mar 20, 2015 4:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99 Prereleases
- Replies: 137
- Views: 30047
Re: Ren'Py 6.99 Prereleases
Great, now I can't reproduce the error. Weird.
- Thu Mar 19, 2015 4:40 pm
- Forum: Completed Games
- Topic: Starlight - Now Avalible!
- Replies: 95
- Views: 55684
Re: Starlight - Now Avalible!
HE'S ALIVEE!!!! O_O
- Thu Mar 19, 2015 12:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99 Prereleases
- Replies: 137
- Views: 30047
Re: Ren'Py 6.99 Prereleases
Everything seems all right, but for some reason, the seen_labels code you gave me stopped working until I changed it. Original: label after_load: if not hasattr(store, "seen_labels"): $ seen_labels = set() if "scumscum" not in seen_labels: call savescum from _call_savescum return...
- Sun Mar 08, 2015 8:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99 Prereleases
- Replies: 137
- Views: 30047
Re: Ren'Py 6.99 Prereleases
Good news, I think all the issues with me are resolved. I noticed a bit of lag dissolving character sprites with a lot of particles on screen (attached), so maybe there's slight room for optimization down the line. Aside from that, everything appears to be working, and even old saves from the curren...
- Thu Mar 05, 2015 11:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99 Prereleases
- Replies: 137
- Views: 30047
Re: Ren'Py 6.99 Prereleases
Good news, the memory leak appears to be fixed.
nyaatrap's drag&drop bug also happens in Sunrider Academy.
Also, I've noticed that holding ctrl now scrolls the text much slower... Maybe about 20% of the previous speed.
nyaatrap's drag&drop bug also happens in Sunrider Academy.
Also, I've noticed that holding ctrl now scrolls the text much slower... Maybe about 20% of the previous speed.