I've downloaded this DMReg registering software. Its a dll How do I add a dll plugin to my game?
Thnx in advance
Search found 7 matches
- Wed Apr 23, 2008 2:59 am
- Forum: Ren'Py Questions and Announcements
- Topic: How Do You Add DLL Plug-in to Project
- Replies: 1
- Views: 739
- Wed Mar 19, 2008 9:16 pm
- Forum: Creator Discussion
- Topic: Digital Rights Management
- Replies: 31
- Views: 5353
Re: Digital Rights Management
How about I try Virtual Vault(http://www.cbprotect.com) . Just in case if it surfaces on a Rapidshare, I will make the following statement:
"If I see my file on Rapidshare or any other file sharing site, I will contact its owner to delete
it."
"If I see my file on Rapidshare or any other file sharing site, I will contact its owner to delete
it."
- Wed Mar 19, 2008 4:19 pm
- Forum: Creator Discussion
- Topic: Digital Rights Management
- Replies: 31
- Views: 5353
Digital Rights Management
I'm doing commercial games on Lulu (it doesn't do DRM). I could use DLSite, but the costumer range is "Family" and the General Audience version of DL site is still not up. Does anyone know a method or software that can protect my .exe files from piracy, like right-click copying or Rapidsha...
- Mon Sep 10, 2007 11:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: Making an exe
- Replies: 3
- Views: 1013
Making an exe
This may sound noobish but,
When I try to make an .exe of my game using Building Distribution I get this:
How exactly do I distribute or make an .exe
When I try to make an .exe of my game using Building Distribution I get this:
How exactly do I distribute or make an .exe
- Mon Sep 10, 2007 10:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Bug: East Asian support removes final "o"
- Replies: 3
- Views: 1596
Re: Bug: East Asian support removes final "o"
I would usually type an underscore after the o
- Fri Sep 07, 2007 6:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Japanese Characters in Blocks
- Replies: 9
- Views: 1930
Japanese Characters in Blocks
Here is the code: init: image kitsuneko1 = "Untitled1_layer0.png" image tokyo = "tokyo01.jpg" image titel screen = "CatherinePalaceNorthSide.jpg" image mechimu1 = "mechimu_layer0.png" $ k = Character(u"狐子", color=(225, 0, 255, 225)) $ w= Character(u&...
- Thu Sep 06, 2007 12:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Character's Image Location
- Replies: 1
- Views: 913
Character's Image Location
How do I determine the location (the coordinates on the game screen) of the character image?