Search found 9 matches

by Aijoran
Tue Jun 21, 2011 1:28 pm
Forum: Completed Games
Topic: Digital: A Love Story
Replies: 95
Views: 41914

Re: Digital: A Love Story

I am greatly enjoying this and it is very well pulled off although I'm having trouble getting into the underground library.... all messages are responded to and I got the one password for it but it's not working. D: any pointers? You need to take advantage of the bug in the system's security. Whene...
by Aijoran
Sat Jun 18, 2011 3:11 am
Forum: Completed Games
Topic: Digital: A Love Story
Replies: 95
Views: 41914

Re: Digital: A Love Story

I am greatly enjoying this and it is very well pulled off although I'm having trouble getting into the underground library.... all messages are responded to and I got the one password for it but it's not working. D: any pointers?
by Aijoran
Fri Jun 17, 2011 4:39 pm
Forum: Ideas
Topic: Secret 10560 WIP (Beta Testers and Proofreaders wanted!<3)
Replies: 16
Views: 3725

Re: Secret 10560 WIP (Beta Testers and Proofreaders wanted!<

I'd be more then happy to proofread and beta test if you still need it. :3
by Aijoran
Fri Jun 17, 2011 4:15 pm
Forum: Ideas
Topic: Lucky Rabbit Reflex! - GxB Dating Sim (Complete)
Replies: 174
Views: 45524

Re: Lucky Rabbit Reflex! - GxB Dating Sim (now in beta)

Wow this looks really awesome! If you are still accepting beta testers I would be more then happy to lend you a hand!
by Aijoran
Fri Jun 17, 2011 4:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Solved Thanks for the Help!
Replies: 9
Views: 1095

Re: How to make a click to continue icon

After having a night's sleep I ended up figuring out the problem. D:
Seems I wasn't defining the character to have the symbol after it. With a rested mind I fixed it up and it works. :3 Thank you for your patience.
by Aijoran
Fri Jun 17, 2011 2:37 am
Forum: Ren'Py Questions and Announcements
Topic: Solved Thanks for the Help!
Replies: 9
Views: 1095

Re: How to make a click to continue icon

I think that's what I'm looking for but I can't seem to get it to work. I keep getting all kinds of different errors as I change it around trying to make it work. :S
I'm unsure of how to implement this code to make it work.
by Aijoran
Fri Jun 17, 2011 1:02 am
Forum: Ren'Py Questions and Announcements
Topic: Solved Thanks for the Help!
Replies: 9
Views: 1095

Re: How to make a menu vewable in game?

I know it hasn't been very long, but I have another question! If you'll be so kind to answer, I saw this in the tutorial but I'm a complete Noob at coding and I was hoping if someone could give me an example of the code to help me understand. I tried to look in the tutorial game's script for it but...
by Aijoran
Thu Jun 16, 2011 4:29 pm
Forum: Ren'Py Questions and Announcements
Topic: Solved Thanks for the Help!
Replies: 9
Views: 1095

Re: How to make a menu vewable in game?

Thank you both of you!

and manga_otaku that's exactly what I meant. :3 as far as I know this is solved. I'll be sure to ask again if I run into any problems. ^.^
by Aijoran
Thu Jun 16, 2011 3:14 pm
Forum: Ren'Py Questions and Announcements
Topic: Solved Thanks for the Help!
Replies: 9
Views: 1095

Solved Thanks for the Help!

I know it hasn't been very long, but I have another question! If you'll be so kind to answer, I saw this in the tutorial but I'm a complete Noob at coding and I was hoping if someone could give me an example of the code to help me understand. I tried to look in the tutorial game's script for it but...