Search found 130 matches

by Kuiper
Thu Feb 08, 2018 11:32 am
Forum: Asset Creation: Writing
Topic: Inspiration for your writing...
Replies: 4
Views: 384

Re: Inspiration for your writing...

I'm a big fan of stealing ideas from real life. The experiences of real people are often more interesting, varied, and rich than what you'll find in the pages of fiction -- the universe is bigger than the human imagination, so I'd prefer to draw inspiration from that. As an example, one of the games...
by Kuiper
Wed Aug 16, 2017 10:50 pm
Forum: General Discussion
Topic: Seeking volunteer for PAX west Oct 30 - Sept 4
Replies: 0
Views: 186

Seeking volunteer for PAX west Oct 30 - Sept 4

EDIT: This event is over and done with, and it was a huge success, in no small part thanks to the many friends and volunteers who helped us with setting up and running the booth. You guys rock!
by Kuiper
Sat Jul 22, 2017 1:09 am
Forum: General Discussion
Topic: PhpBB 3.2 Upgrade
Replies: 38
Views: 2075

Re: PhpBB 3.2 Upgrade

Cool, now I can read the site on my phone without constant zooming and squinting!
by Kuiper
Wed Jul 12, 2017 2:01 pm
Forum: Asset Creation: Writing
Topic: Love interest doing something gamer DON't LIKE.
Replies: 12
Views: 722

Re: Love interest doing something gamer DON't LIKE.

I'm a bit surprised by the responses to this thread. "Love interests doing things that the audience (and main character) hate" is a common staple of romance novels, and often the basis for things like "drama" and "romantic tension." Most people don't like a "flawless character," and a lot of the bes...
by Kuiper
Mon Jul 10, 2017 6:01 am
Forum: Asset Creation: Writing
Topic: Question on identifying lengthy purple prose
Replies: 10
Views: 625

Re: Question on identifying lengthy purple prose

I tend to judge "purpleness" of prose not based on length, but on necessity. Purple prose is redundant. It draws attention to the prose, in a bad way that draws attention away from the thing that you want to describe. For example, here's a paragraph from Stephanie Meyer (one of the Twilight books) t...
by Kuiper
Mon Jul 10, 2017 5:18 am
Forum: Asset Creation: Writing
Topic: Context-free Delight
Replies: 3
Views: 326

Re: Context-free Delight

Usually, in the first draft or outline of a story, I find myself writing two kinds of scenes: 1. The scenes that are there because they are awesome. These are the scenes that are enjoyable in and of themselves, and they are the reason that I want to write the story in the first place. Maybe it's a b...
by Kuiper
Tue May 30, 2017 2:03 am
Forum: General Discussion
Topic: VNs with Second-Person Narration?
Replies: 6
Views: 563

Re: VNs with Second-Person Narration?

I'm not sure if you'd count them as visual novels (they're not really "visual"), but most (all?) of the Choice of Games interactive novels that I've seen on Steam use second-person narration.
by Kuiper
Mon May 29, 2017 9:16 pm
Forum: General Discussion
Topic: Anime Expo 2017
Replies: 9
Views: 552

Re: Anime Expo 2017

Scribbles is right, I pay for a ticket to go. Hence "guest" since I am a "guest" at the convention. In the context of conventions, the term "guest" is usually reserved for people who are invited to the convention and (in most cases) financially compensated for it. Guests usually receive billing of ...
by Kuiper
Thu May 18, 2017 10:08 pm
Forum: Creator Discussion
Topic: How do you feel about flipping asymmetrical sprites?
Replies: 9
Views: 880

Re: How do you feel about flipping asymmetrical sprites?

Depends on how blatant it is. I have less of an eye for detail, so I might miss things like which side a characters' hair is parted on until I've spent several hours with a game and have gotten used to seeing it a certain way. Then, you have stuff like this, where you can immediately see the problem...
by Kuiper
Sat May 13, 2017 7:20 pm
Forum: Asset Creation: Writing
Topic: The Invincible Protagonist
Replies: 17
Views: 1039

Re: The Invincible Protagonist

So what happens when later on, there's a story beat where you find out you COULD have had a more stable, higher-paying job, if a trusted ally hadn't lied to you early on? The protag character should probably be upset at this. And yet... I don't think the player would care, since through their metag...
by Kuiper
Mon May 01, 2017 11:42 am
Forum: Asset Creation: Writing
Topic: Western vs. Eastern Storytelling
Replies: 10
Views: 1345

Re: Western vs. Eastern Storytelling

To get to the more general point about how western stories tend to be more conflict-driven than eastern stories (and the fact that eastern readers seem to have a greater appetite for "slice of life" stories), I think it's worth pointing out that even in eastern stories that are conflict driven, Japa...
by Kuiper
Mon May 01, 2017 9:04 am
Forum: Asset Creation: Writing
Topic: Writing dialog for characters of different genders
Replies: 0
Views: 340

Writing dialog for characters of different genders

On several occasions, I've seen the topic come up of writing characters of different genders (e.g. female writers trying to write male characters, or male writers trying to write female characters), so I thought I'd share several resources that I've found helpful. Roughly in (ascending) order of how...
by Kuiper
Tue Apr 25, 2017 2:33 pm
Forum: Creator Discussion
Topic: Trends in Visual Novels
Replies: 25
Views: 2379

Re: Trends in Visual Novels

These VNDB analytics posts are really interesting to read, thanks for writing them up
by Kuiper
Mon Apr 03, 2017 8:40 pm
Forum: Works in Progress
Topic: Necrobarista [urban fantasy, suspense]
Replies: 9
Views: 1362

Re: Necrobarista [urban fantasy, suspense]

We've been really thrilled with the response that the game has gotten so far, and we're working hard to do our best to meet everyone's expectations, so thanks to everyone who's posted encouraging feedback. We did a bit of a "press tour" at GDC last month; here are some press write-ups for people who...
by Kuiper
Sun Apr 02, 2017 9:14 am
Forum: General Discussion
Topic: Why don't we have VN of the Year Awards?
Replies: 21
Views: 1458

Re: Why don't we have VN of the Year Awards?

This is a little bit off topic, but I feel obliged to mention that VN devs can (and do) submit their games to general (indie) games contests and events. Christine Love's "Ladykiller in a Bind" won the IGF award for Excellence in Narrative last month, and Lucy Blundell's "One Night Stand" was also a ...