Search found 7 matches
- Fri Sep 28, 2007 8:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: support for image anti-aliasing
- Replies: 10
- Views: 2500
Re: support for image anti-aliasing
"Color to alpha" in GIMP would probably yield a better result, since it creates gradual transparency, and at the same time removes even the slightest hints of the original background colour. For an explanation, look at the "Why Not a Selection" section at http://www.gimp.org/tut...
- Sat Sep 22, 2007 7:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Customizing the NVL menu
- Replies: 1
- Views: 1033
Customizing the NVL menu
Hi, I need your help again. I want to change the hover and non-hover text colors for the NVL menu buttons.
- Sat Sep 22, 2007 7:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: support for image anti-aliasing
- Replies: 10
- Views: 2500
Re: support for image anti-aliasing
Sorry, I'm quite new to image manipulation tools and terminology. I extracted some character images from an existing visual novel game as bitmap files, so the transparency part was all one color that needed to be removed. I fixed the problem of the jagged edges by adjusted the radius to 4.0 for the ...
- Sat Sep 22, 2007 7:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: Controlling the NVL image-fade filter
- Replies: 2
- Views: 1082
Controlling the NVL image-fade filter
Hey, is there a way to hide the dialog text in NVL mode without removing the NVL image-fade filter?
- Sat Sep 22, 2007 7:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: Changing what happens when you right click on the mouse
- Replies: 10
- Views: 2415
Re: Changing what happens when you right click on the mouse
Anyway, the following code will change the behavior of the right mouse button from displaying the menu to hiding the dialog text.
Code: Select all
init:
$ config.keymap['game_menu'].remove('mouseup_3')
$ config.keymap['hide_windows'].append('mouseup_3')
- Sat Sep 22, 2007 7:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: support for image anti-aliasing
- Replies: 10
- Views: 2500
Re: support for image anti-aliasing
Thanks. I'm currently trying to remove some jagged edges from a character image and I thought anti-aliasing would be the way to go, but I'm not sure how to use it. My scene and character images are PNG files.
- Sat Sep 22, 2007 5:31 am
- Forum: Ren'Py Questions and Announcements
- Topic: support for image anti-aliasing
- Replies: 10
- Views: 2500
support for image anti-aliasing
Hi, does Ren'Py support image anti-aliasing?