Search found 50 matches

by armornick
Sun Jun 03, 2012 12:58 am
Forum: Works in Progress
Topic: Death Rule:lost code [RELEASED]
Replies: 230
Views: 46896

Re: Death Rule:The First Rule [Survival/Trust][DEMO]

Hijiri wrote:Not really sure if armornick is up to going through and expanding his own section through
Sure, I'll skim through it to see where I can expand some things. I've been practicing a lot lately so I'll probably be able to *enhance* the psychological scenes ;)
by armornick
Tue May 29, 2012 4:04 pm
Forum: Works in Progress
Topic: Death Rule:lost code [RELEASED]
Replies: 230
Views: 46896

Re: Death Rule:The First Rule [Battle Royal/Various][DEMO]

Sherry was super cute. Although at first, I was like, "Did she die? What? She died? Nooo!" ;_; Her "last words" sounded very desperate, for lack of a better word. Abigail's motherly attitude to Sherry was very nice too, although gosh, her face when Sherry died. ;_; The explosion...
by armornick
Thu May 10, 2012 12:33 am
Forum: Completed Games
Topic: Eternal Grace Episode 1 - A VN Like Action RPG (Commercial)
Replies: 11
Views: 5463

Re: Eternal Grace Episode 1 - A VN Like Action RPG (Commerci

Looks cool but you made a few bad business decisions. First of all, more and more computers are becoming 64-bit or using a 64-bit operating system. 32-bit only means you lose all these people as potential customers. Second, it would be better if you used RPG Maker VX instead of XP. VX not only has a...
by armornick
Sun Apr 22, 2012 1:11 am
Forum: Works in Progress
Topic: Death Rule:lost code [RELEASED]
Replies: 230
Views: 46896

Re: Death Rule:The First Rule [Thriller/Battle Royal]

Nah, I just don't see a lot of screenshots of my parts ;)
I can't wait to see what you make of it.
by armornick
Sat Apr 21, 2012 11:54 pm
Forum: Works in Progress
Topic: Death Rule:lost code [RELEASED]
Replies: 230
Views: 46896

Re: Death Rule:The First Rule [Thriller/Battle Royal]

This looks really awesome! I can't wait to play it :)

Btw, are my parts still in it?
by armornick
Wed Jan 11, 2012 4:27 pm
Forum: Old Threads (– September 2014)
Topic: Um, looking for a team, I guess?
Replies: 18
Views: 2242

Re: Um, looking for a team, I guess?

Well, I'm ending my current project this month so if you could use a writer or scripter, I could possibly help you. I'm not going to be able to start right away though, so tell me if that's a problem.
by armornick
Sat Dec 17, 2011 11:21 am
Forum: General Discussion
Topic: Stop SOPA - USA members, please read
Replies: 159
Views: 22022

Re: Stop SOPA - USA members, please read

Just a heads up. A video by my personal YouTube favourite TotalBiscuit, for everyone who still doesn't understand what this is about.

http://www.youtube.com/watch?v=JhwuXNv8fJM

Also, please like & fave this video so we can hopefully reach all of youtube.
by armornick
Wed Dec 14, 2011 8:56 am
Forum: Ideas
Topic: Death Rule: The First Rule [WIP][Update 11/5 w/Guide!]
Replies: 69
Views: 10903

Re: Death Rule: The First Rule [WIP][Update 11/5 w/Guide!]

Wow, so this includes the things I wrote?
Cool, I didn't know we already had so much.
by armornick
Thu Aug 25, 2011 7:10 am
Forum: Ren'Py Questions and Announcements
Topic: Renpy Launcher code? (or: Distributing python applications)
Replies: 1
Views: 453

Renpy Launcher code? (or: Distributing python applications)

Hey everyone This question is mostly directed at PyTom but everyone with a decent knowledge of Python will probably be able to help me. I was wondering how you created the renpy.exe. I'm interested in learning Python but only if I can make sure that the users of my applications aren't required to in...
by armornick
Tue Jul 05, 2011 12:23 pm
Forum: General Discussion
Topic: Storytelling prominent in new crop of games
Replies: 8
Views: 1209

Re: Storytelling prominent in new crop of games

older games like the original fallout and baldur's gate already did this, sort of
by armornick
Mon Jul 04, 2011 4:05 pm
Forum: Skill Development
Topic: Armor Nick's art evolution thread
Replies: 32
Views: 4559

Re: Armor Nick's art evolution thread

Hmm.... personally, I don't really think you're ready for a tablet yet, but it's your choice. Well, it's better to have something in advance than need it when you don't have it, right ;) I'd say you need to learn some proper drawing techniques. Your sketches indicate that your hand isn't accustomed...
by armornick
Mon Jul 04, 2011 3:12 pm
Forum: Ideas
Topic: Cerritulus (Fantasy/Mystery GxB)
Replies: 4
Views: 1024

Re: Cerritulus (Fantasy/Mystery GxB)

The art looks cute, but there are quite a few language errors in your first post so be careful that you don't end up with too many errors in the actual game. All in all, the story seems nice but it requires quite a bit of imagination that anyone would immediately believe a dragon kidnapped their par...
by armornick
Mon Jul 04, 2011 3:03 pm
Forum: Skill Development
Topic: Armor Nick's art evolution thread
Replies: 32
Views: 4559

Re: Armor Nick's art evolution thread

Hi everyone, another update from me and again, sorry for the double-post. So... http://fav.me/d3kyxy1 I caved under all the peer pressure and bought a Wacom Bamboo Pen, because apparently I have too much money. (Nah, just kidding, I haven't got anything else to spend money on, being a college studen...
by armornick
Mon Jul 04, 2011 12:39 pm
Forum: Creator Discussion
Topic: How to handle the plot of literature-based games?
Replies: 18
Views: 1996

Re: How to handle the plot of literature-based games?

I'm both with Taleweaver and number373 on this. On one hand, it's nice to show people what you think would have happened if the protagonist did X or Y instead of Z, you can't just copy-paste the original story. Do your own view on it, at least. You'll never have the same thing in mind as the writer ...
by armornick
Sun Jul 03, 2011 4:15 pm
Forum: Skill Development
Topic: Armor Nick's art evolution thread
Replies: 32
Views: 4559

Re: Armor Nick's art evolution thread

I went ahead and redlined. I hope I don't sound rude or anything, this is just how I crit ( which is something i don't do often, so forgive me for sounding so...awkward D:) Nah, I totally appreciate it. Everyone has to start out bad at something, after all ;) the hair. the hair. as a hair fetishist...