Search found 279 matches
- Sun Jan 01, 2012 3:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: how does a player enter a name for the MC? [solved]
- Replies: 14
- Views: 1813
Re: how does a player enter a name for the MC?
I'll just give you the code I'm using >_> When defining characters, do it as so: define p = DynamicCharacter('player_name', color = "#58D3F7") And in the script, allow the player to chose a name like this. $ player_name = renpy.input("What is your first name?", "Bobert"...
- Fri Dec 30, 2011 8:55 pm
- Forum: Asset Creation: Writing
- Topic: Izumi's Writing [would like some critique/ proofreading]
- Replies: 3
- Views: 3002
Re: Izumi's Writing [would like some critique/ proofreading]
A similar plot bunny like this ran around my head a couple times before, so I'm glad I'm not the only one who thinks a VN set in an MMORPG would be pure awesome :D I'll be keeping an eye out for your project. Anyways, the main thing I can say about your writing thus far is that some parts are choppy...
- Fri Dec 30, 2011 5:14 pm
- Forum: Completed Games
- Topic: [SciFi|Adventure]Adrift
- Replies: 133
- Views: 41770
Re: [SciFi|Adventure]Adrift
Dear god, this is one of the few VNs that are literally making me scream in frustration because of how freaking easy it is to get a bad ending (the last one I played that was this difficult was 999)! Usually I'm a pro at aiming for a certain type of ending and getting it, but some choices just lock ...
- Thu Dec 29, 2011 9:18 pm
- Forum: Completed Games
- Topic: House 666 (horror, mystery)
- Replies: 18
- Views: 8759
Re: House 666 (horror, mystery)
So I finally had the time to sit down and play the game in one sitting, and to be honest, I'm a bit disappointed when I think about how much scarier it could have been. Still, very good for a first project (though who am I to talk? I haven't finished anything yet XD) since you kept in within reasona...
- Thu Dec 29, 2011 4:15 pm
- Forum: Creator Discussion
- Topic: Bunch of help needed (RPG style VN)
- Replies: 14
- Views: 2366
Re: Bunch of help needed (RPG style VN)
@xelacroix: No offense, but your response does not help anyone at all. Back on topic; you might be interested in looking at the RPG frame , although it's probably lacking in most of the features that you'd want. What I'd really suggest for you is to recruit an experienced programmer to develop the R...
- Wed Dec 28, 2011 9:35 pm
- Forum: Asset Creation: Writing
- Topic: I can't explain it well but...
- Replies: 5
- Views: 3854
Re: I can't explain it well but...
Aside from onomatopoeia, I think you're also looking for interjections, or spoken words that are used mainly to express an emotion. A quick look on Google gave me this website.
- Mon Dec 26, 2011 1:22 am
- Forum: Ideas
- Topic: That's the Way the Cookie Crumbles [Otome/BakeSim]
- Replies: 84
- Views: 15303
Re: [GxB,BakerySim,Blog+Poll!]That's the Way the Cookie Crum
Argh, damn this triple posting. I feel like I'm talking to myself DDDDDD: Not to sound like a broken record, but there's a character popularity poll up on the blog. No doubt on who the winner will be damn you Al I'll give you some banana nut muffins on your birthday grrr but I'd like to see how the...
- Sat Dec 24, 2011 2:15 pm
- Forum: General Discussion
- Topic: Discussion of Demographics of Forum Members
- Replies: 99
- Views: 11805
Re: Demographics of Forum Members
It's common to see "more" girls than guys since girls tend to be more chatty.
Gender: Female
Country: United States
Primary Language: English
Gender: Female
Country: United States
Primary Language: English
- Sat Dec 24, 2011 2:11 pm
- Forum: Ideas
- Topic: Tonight [GxB]
- Replies: 150
- Views: 47001
Re: [Otome, WIP] Tonight - now with POLL and BLOG! :D
Hark! What wicked trickery is this?! I tried craning my head up like Lola, and I saw that it is humanly possible to have that pose. Still, it looks really awkward :? I'll shut up about it if it's too much trouble to change it, but maybe you can move Lola's chest up. Going to shut up about it now I t...
- Sat Dec 24, 2011 12:28 am
- Forum: Ideas
- Topic: Tonight [GxB]
- Replies: 150
- Views: 47001
Re: [Otome, WIP] Tonight
Days left to vote: 372 I guess I can take my time then herpa derp derp I voted! The layout looks very nice so far, and everything's labeled nicely. You would not believe the number of sites I've gone to that are so hard to navigate >_> *le going to bookmark page* Go for the megane first, always and...
- Fri Dec 23, 2011 5:18 pm
- Forum: Ideas
- Topic: That's the Way the Cookie Crumbles [Otome/BakeSim]
- Replies: 84
- Views: 15303
Re: [Otome, Bakery Sim] That's the Way the Cookie Crumbles
Apologies for the double post, but Ryurieri did finish fixing up Santos. Not going to attach him to this post since I'm too lazy >_> He's on the blog if you want to see him.
- Thu Dec 22, 2011 9:13 pm
- Forum: Ideas
- Topic: Tonight [GxB]
- Replies: 150
- Views: 47001
Re: [Otome, WIP] Tonight
I know I eye other people's characters KeithSantosReimeiHeath for the most lulzy reasons vestturtlesalcoholhair reply derailing fast lolol . Go for the megane first, always and forever. Since none of your guys have glasses, I'm leaning towards Yong. He just sounds so funneh :D I'll probably make a ...
- Thu Dec 22, 2011 12:24 pm
- Forum: General Discussion
- Topic: I feel faint O_e. . . must relax
- Replies: 13
- Views: 1846
Re: I feel faint O_e. . . must relax
Ahem, well it nice to have turtles... What's their names? ( very curious because all that comes to mind is Ninja Mutant Turtles ) I have 3 turtles right now. Their names are adjectives proclaiming their size relative to each other, but it changes very often depending on my mood. To be blunt, they d...
- Thu Dec 22, 2011 12:15 pm
- Forum: General Discussion
- Topic: LSF Forum Mandates - Completed Games
- Replies: 11
- Views: 1660
Re: LSF Forum Mandates - Completed Games
Maybe instead of "long" and "short" games, we can break things up into demos/test works/quick projects versus completed games. Completed games are expected to be somewhat longer and polished, and we could require those to have a site? That seems like a reasonable split to me, al...
- Thu Dec 22, 2011 12:12 pm
- Forum: Ideas
- Topic: That's the Way the Cookie Crumbles [Otome/BakeSim]
- Replies: 84
- Views: 15303
Re: [Otome, Bakery Sim] That's the Way the Cookie Crumbles
'The someone special' part could mean anyone, though? D: Her cat, for instance (if they allow cats to come into the cinema...) Unless this is far into the game where they got something goin' on. Or are about to get something goin' on. Or she's not so oblivious to his advance? Or you could make his ...