Search found 36 matches

by BigFish
Sun Dec 23, 2007 1:38 pm
Forum: Ren'Py Questions and Announcements
Topic: 6.5.0+ Release Plans / New Themes and Layouts
Replies: 16
Views: 3129

Re: 6.5.0+ Release Plans / New Themes and Layouts

Will 6.5+ have better support for low-res games? Because right now, Ren'py hates low-res games. The text is too jagged without anti-aliasing, and the save game menu ect. don't even fit on the screen. Also, would it be possible to turn off the ability to skip the letter-by-letter text? ...... Maybe I...
by BigFish
Fri Dec 21, 2007 11:05 pm
Forum: Creator Discussion
Topic: Multiplayer Visual Novel
Replies: 24
Views: 4975

Re: Multiplayer Visual Novel

I think maybe the problem of different reading speeds could be solved by having auto-advancing text boxes. It would be kinda interesting for each person to play as a different character, and they choose what they want to say, but the other people don't know. Like, a choice could be "admit to mu...
by BigFish
Fri Dec 21, 2007 8:51 pm
Forum: Creator Discussion
Topic: Multiplayer Visual Novel
Replies: 24
Views: 4975

Re: Multiplayer Visual Novel

A VN where multiple people contribute in some way or form. I've tried to think of ways this could work, and thought it would be interesting to see other ideas people might come up with.
by BigFish
Fri Dec 21, 2007 8:04 pm
Forum: Creator Discussion
Topic: Multiplayer Visual Novel
Replies: 24
Views: 4975

Multiplayer Visual Novel

How do you think such a thing would work? It sounds cool, but what would happen in it?
by BigFish
Wed Nov 28, 2007 12:08 am
Forum: Ren'Py Questions and Announcements
Topic: Slow text glitch with "what_slow_cps" and {w=1} commands
Replies: 2
Views: 1073

Slow text glitch with "what_slow_cps" and {w=1} commands

Okay, this is a really weird glitch I think I found. When the number of characters in text exceeds the number of characters per second in "what_slow_cps", {w=1} commands don't work, and instead makes the slow text jump ahead to the point where the {w=1} command is, removing the delay that'...
by BigFish
Mon Nov 26, 2007 1:02 am
Forum: Ren'Py Questions and Announcements
Topic: 6.4.0 crashes on a {w} or {w=1}
Replies: 2
Views: 906

Re: 6.4.0 crashes on a {w} or {w=1}

Oh, whoops. Sorry. :|
by BigFish
Sun Nov 25, 2007 10:59 pm
Forum: Ren'Py Questions and Announcements
Topic: 6.4.0 crashes on a {w} or {w=1}
Replies: 2
Views: 906

6.4.0 crashes on a {w} or {w=1}

Whenever I put a {w} or a {w=1} into the text in my project, Ren'Py crashes. Here's the traceback: I'm sorry, but an exception occured while executing your Ren'Py script. AttributeError: 'NoneType' object has no attribute 'style' While running game code: - script at line 13 of C:\Documents and Setti...
by BigFish
Sun Nov 25, 2007 10:41 pm
Forum: Ideas
Topic: Anyone willing to participate in experimental VN?(Concluded)
Replies: 23
Views: 4153

Re: Anyone willing to participate in experimental VN?(RUNNING)

A note for my starter pack: Move "Template.rpy" out of the game folder before trying to play the game. It uses some wrong syntax in places, which brings up an error message.
by BigFish
Sun Nov 25, 2007 3:45 pm
Forum: Ideas
Topic: Anyone willing to participate in experimental VN?(Concluded)
Replies: 23
Views: 4153

Re: Anyone willing to participate in experimental VN?(RUNNING)

Also, I've made a zip file with everything in it, including a much easier to understand "template.rpy"!

Hope this motivates more people to contribute!

Extra Note:
Make sure to move "template.rpy" out of the game before trying to play.
by BigFish
Sun Nov 25, 2007 3:32 pm
Forum: Ideas
Topic: Anyone willing to participate in experimental VN?(Concluded)
Replies: 23
Views: 4153

Re: Anyone willing to participate in experimental VN?(RUNNING)

Here's the image file you're missing out on. It's stored in "JQuartz_1_data.rpa". Works fine for me. Maybe using 6.4.0 would help? I noticed on the traceback thing that you were using 6.3.0.
by BigFish
Sun Nov 25, 2007 3:17 pm
Forum: General Discussion
Topic: Couldn't you just imagine this song going with an emo person
Replies: 4
Views: 1127

Re: Couldn't you just imagine this song going with an emo person

Der Tor wrote:mod for what?
Eh? Mod for what? Uhhhhh...... ModPlug Player, I gueessss....? :?
by BigFish
Sat Nov 24, 2007 11:50 pm
Forum: Ideas
Topic: Anyone willing to participate in experimental VN?(Concluded)
Replies: 23
Views: 4153

Re: Anyone willing to participate in experimental VN?

Thanks Bigfish for the feedback. But unfortunately I don't really know how to do it since I'm not a programmer. I can only think in Renpy. Python stuff still confuses me. I don't even know what an array or a pointer is. If you're willing to show then I'll make sure it's implemented if it fits the d...
by BigFish
Sat Nov 24, 2007 11:15 pm
Forum: Ideas
Topic: Anyone willing to participate in experimental VN?(Concluded)
Replies: 23
Views: 4153

Re: Anyone willing to participate in experimental VN?

Right now, it appears that every choice menu requires an array AND a pointer in "Labels.rpy". Maybe with a 2 dimensional array and variables for the chapter and branch number, this could be fixed?