Search found 51 matches
- Sun Apr 24, 2016 5:22 pm
- Forum: Creator Discussion
- Topic: Is Pay-What-You-Want considered commercial?
- Replies: 7
- Views: 1170
Re: Is Pay-What-You-Want considered commercial?
Ah, okay! That makes sense. Thanks for the quick reply!
- Sun Apr 24, 2016 4:24 pm
- Forum: Creator Discussion
- Topic: Is Pay-What-You-Want considered commercial?
- Replies: 7
- Views: 1170
Is Pay-What-You-Want considered commercial?
Hi guys, I have a question about the pay-what-you-want model I've been seeing on people's games. Would that fall into the category of commercial if I set the minimum price of my game to be $0 meaning people can either give donations or not, whatever they choose? There are resources that specifically...
- Mon Mar 21, 2016 1:17 pm
- Forum: Creator Discussion
- Topic: Death Note DnD Poisoned by Akane
- Replies: 4
- Views: 1783
Re: Death Note DnD Poisoned by Akane
Hi, this is what I found out. So the engine actually isn't renpy, it's actually RPG Maker XP. Not sure if I'm allow to link but if you google 'RPG Maker XP' you should be able to find it. In RPG Maker, you have the ability to draw pictures on a screen and it looks like the game itself is mostly just...
- Mon Jul 27, 2015 9:55 pm
- Forum: Ren'Py Cookbook
- Topic: Simple Navigation System
- Replies: 2
- Views: 6466
Re: Simple Navigation System
Posted a tutorial, hope that helps! I'll also attach a few examples of how I used it in my own game since that might also help people see how it works >__<
- Mon Jul 27, 2015 7:55 pm
- Forum: Ren'Py Cookbook
- Topic: Simple Navigation System
- Replies: 2
- Views: 6466
Simple Navigation System
Quick Edit: If you have any questions, comment, etc, please feel free to post in this forum or pm me! I am occasionally busy but I will try my best to answer ASAP! Edit 2: Added more information. Sorry about that, PyTom! I was in a hurry when I first posted this :mrgreen: I added a small tutorial be...
- Fri Jul 24, 2015 1:51 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine (similar to RPG Maker)
- Replies: 22
- Views: 17012
Re: RPG Battle Engine (similar to RPG Maker)
Hi! Yes, the code is totally open for you to look into it and see how everything is done. Not sure about your question but I think distance is possible to incorporate? I haven't done that before so I'll have to look into it myself but the code is free for you to modify in any way you want so youcan ...
- Sat Jul 18, 2015 1:01 am
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine (similar to RPG Maker)
- Replies: 22
- Views: 17012
Re: RPG Battle Engine (similar to RPG Maker)
There's no restrictions at all ^_^ so commercial use is fine! Yep, sure, you can modify it however you like for the quickstart! Glad you found it helpful
- Fri Jul 17, 2015 6:31 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine (similar to RPG Maker)
- Replies: 22
- Views: 17012
Re: RPG Battle Engine (similar to RPG Maker)
Ack sorry I don't check lemma often enough >__< you should be able to run it on an earlier version since I coded this up around January. However, if it doesn't work then you might need to upgrade to the latest version. It's currently running fine for me and I'm have the latest version of Ren'Py. Fee...
- Thu Jun 04, 2015 7:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Problem displaying textbox for phone message feature
- Replies: 2
- Views: 615
Re: Problem displaying textbox for phone message feature
This is exactly what I was looking for! Thank you so much!
- Wed Jun 03, 2015 7:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Problem displaying textbox for phone message feature
- Replies: 2
- Views: 615
Problem displaying textbox for phone message feature
Hi, I'm not sure how to phrase the title but basically I'm working on a game with a text message feature. Currently, I'm having problems displaying the text message when it's drawn from the right. I'm doing this by basically using an hbox and having multiple vboxes in there for each text message. Th...
- Mon Jun 01, 2015 8:59 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine (similar to RPG Maker)
- Replies: 22
- Views: 17012
Re: RPG Battle Engine (similar to RPG Maker)
Hi paktek123, Thanks! Yeah, this was the first time I coded something in renpy and didn't know about using python functions. But that sounds better and much more abstract, I'll keep that in mind and try it out once things get less busy for me ^^. I'm not sure how I would go about open world although...
- Sat May 23, 2015 8:33 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Persistent Array data?
- Replies: 4
- Views: 1200
Re: Persistent Array data?
I declared it in the start block and it's working now, thank you very much!
- Fri May 22, 2015 12:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: Persistent Array data?
- Replies: 4
- Views: 1200
Persistent Array data?
Hi all, I'm not really getting what's happening but basically, I'm getting array values that I didn't append into the code yet when I load a save data. This is my code: init python: array = [ ] # The game starts here. label start: "this is an array test" $ array.append("string") ...
- Sun May 17, 2015 8:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Preferences bug on main menu screen?
- Replies: 1
- Views: 417
Re: Preferences bug on main menu screen?
Oh, nevermind! I just found the problem. It was cause I had a character defined as 'max' and for some reason that was colliding with the method max >___<" I changed the name to define as ma and now it works fine, sorry for the bother!
- Sun May 17, 2015 8:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Preferences bug on main menu screen?
- Replies: 1
- Views: 417
Preferences bug on main menu screen?
Hi all, Not sure if I'm posting this in the correct place but for some reason, I'm getting an error screen when I try to go to preferences from the main menu. I've attached the traceback txt I got and was wondering if anyone could help me figure out where the problem is. I've launched a new game and...