Search found 8 matches
- Thu Oct 06, 2016 1:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Popup a menu and apply a transform to whatever's under it?
- Replies: 4
- Views: 1144
Re: Popup a menu and apply a transform to whatever's under i
Either try config.exit_transition = blur config.enter_transition = blur in the options.rpy, or add at blur to the menu in question. Neither of those things worked, but I appreciate the response. For the config. transitions in options, it either did nothing or gave me errors, depending on when in th...
- Thu Oct 06, 2016 10:18 am
- Forum: Ren'Py Questions and Announcements
- Topic: Popup a menu and apply a transform to whatever's under it?
- Replies: 4
- Views: 1144
Re: Popup a menu and apply a transform to whatever's under i
That could actually be a more efficient way, because the transform would only have to be run once, instead of once for each image... as long as there's also a way to delete those screenshots after they're no longer needed!
- Thu Oct 06, 2016 9:18 am
- Forum: Ren'Py Questions and Announcements
- Topic: Popup a menu and apply a transform to whatever's under it?
- Replies: 4
- Views: 1144
Popup a menu and apply a transform to whatever's under it?
I've got this transform based on Alex's code from this topic . It works just as I want it to, if I apply it to things as they show up in the game script. Like so: init: transform blur(child): contains: im.MatrixColor(child, im.matrix.saturation(.5) * im.matrix.tint(1.0, 0.8, 0.6) * im.matrix.brightn...
- Sun Feb 08, 2015 5:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Windows 8.1 has trouble with old renpy (6.9.3) games
- Replies: 3
- Views: 950
Re: Windows 8.1 has trouble with old renpy (6.9.3) games
I got the text of the traceback in an email: I'm sorry, but an uncaught exception occurred. After initialization, but before game start. AttributeError: atl -- Full Traceback ------------------------------------------------------------ Full traceback: File "C:\Users\Redacted\Downloads\renpy-6.1...
- Fri Feb 06, 2015 4:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Windows 8.1 has trouble with old renpy (6.9.3) games
- Replies: 3
- Views: 950
Windows 8.1 has trouble with old renpy (6.9.3) games
So, I admit it, I'm afraid of change, and I still develop on Ren'Py 6.9.3 before the new scripting language and I don't know how to update my old products. Something seems to have happened to Windows 8.1 in the past few weeks, because now several customers have told me their products (that run fine ...
- Sun May 04, 2014 5:08 am
- Forum: Ren'Py Questions and Announcements
- Topic: Button to show/hide NVL narration during a continuing scene?
- Replies: 0
- Views: 519
Button to show/hide NVL narration during a continuing scene?
Hi again! So, I'm including some NVL narration in a new project, that is only available during certain parts of scenes - some of you guys might use a feature like this for a "hints" popup or whatever. I need to have a button that only appears when it's available, and visibly glows when it'...
- Sun May 04, 2014 4:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: NVL mode, showing images with transitions behind NVL text?
- Replies: 1
- Views: 528
NVL mode, showing images with transitions behind NVL text?
Hi! I'm working on a project using NVL mode narration, and I've found I can display some NVL text, and change the images of the scene just by saying: show [image name] That works, it preserves the NVL text in tact. I can stick with just that, but I'm accustomed to using dissolves for emotional impac...
- Tue Apr 29, 2008 12:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py Development Thread
- Replies: 180
- Views: 26444
Re: Ren'Py Development Thread
You're welcome. Thanks for the feature, it's just what I need. In case anyone is wondering, that's from a project I have in development which will NOT be hentai. I'll be releasing it under a different brand name though - I don't think people interested in that game will enjoy visiting GalaxyPink.com...