Search found 276 matches

by Soraminako
Tue Dec 06, 2011 6:38 am
Forum: Creator Discussion
Topic: Bram Stoker's Dracula has potential for dating sim.
Replies: 10
Views: 1665

Re: Bram Stoker's Dracula has potential for dating sim.

I think it has potential, but with a classic like that I would think (imho) that it would be more enjoyable with the original cast and no major additions. I'm not saying your heroine would become a Mary Sue, but it might be the first thought of people who hear about a Dracula VN with an original gir...
by Soraminako
Tue Dec 06, 2011 6:30 am
Forum: Creator Discussion
Topic: Sprite Question
Replies: 13
Views: 2086

Re: Sprite Question

I prefer waist-up or mid-thigh-up for the most part, and bust up for certain scenes. I am also horrifically lazy, so I say draw it from head to toe in a large format from the start, that way there's no redrawing anything, just resize and crop if you need to show them up close, or far away standing i...
by Soraminako
Tue Dec 06, 2011 6:01 am
Forum: Creator Discussion
Topic: 2 questions about background
Replies: 7
Views: 2604

Re: 2 questions about background

That's a very popular free-resource artist in Japan. ^^ Their backgrounds are lovely. I came to reply too but saw that Niki had already said everything that needed to be said. And here's the direct link to the artist's resource rules: http://www5d.biglobe.ne.jp/~gakai/sozai/SO_kiyaku.html (It's what...
by Soraminako
Tue Dec 06, 2011 5:00 am
Forum: Creator Discussion
Topic: How Bad is a Bad Review?
Replies: 48
Views: 4903

Re: How Bad is a Bad Review?

I always wondered, what would be better of the two: no comments in a thread or a bad review. I know people pour their heart and soul into their VN, often spending countless hours writing/editing/drawing/coloring/etc. But after uploading it and waiting impatiently for a response, what would be worst...
by Soraminako
Fri Dec 02, 2011 5:33 am
Forum: Ren'Py Questions and Announcements
Topic: How to use the CG Gallery code?
Replies: 42
Views: 21116

Re: How to use the CG Gallery code?

It's been a while since I set up my gallery code, but I remember having some odd problem back then with the thumbnail names. So yeah, try changing the name of the thumbnail. It doesn't have to be very different, but having "_" instead of spaces, and keep something like "mini" or ...
by Soraminako
Thu Dec 01, 2011 4:21 pm
Forum: Ren'Py Questions and Announcements
Topic: Some help
Replies: 32
Views: 3171

Re: Some help

What do you mean by booted out of the label?

If you follow Lotus' explanations for the friendship level (or you can make it any level, not just friendship), you can create a menu exactly like what you described.

Is there anything in it that you didn't understand how to use or need help with?
by Soraminako
Thu Dec 01, 2011 4:12 pm
Forum: Ren'Py Questions and Announcements
Topic: How to use the CG Gallery code?
Replies: 42
Views: 21116

Re: How to use the CG Gallery code?

Are you having the same problem with all the pages or only some of them?

Have you tried it all with the images not having spaces between the words in your png image names? That might or might not be causing problems, especially since you have the CGs with similar names.
by Soraminako
Thu Dec 01, 2011 3:59 pm
Forum: Ren'Py Questions and Announcements
Topic: Background image is disappearing
Replies: 5
Views: 989

Re: Background image is disappearing

It can be troublesome in situations like the one you were having, but it's generally a really neat feature of ren'py, because it makes it possible to easily and quickly switch between different facial expressions of a same sprite without having to each time type hide it and show the new one. Just sh...
by Soraminako
Tue Nov 29, 2011 11:22 pm
Forum: Ren'Py Questions and Announcements
Topic: How to use the CG Gallery code?
Replies: 42
Views: 21116

Re: How to use the CG Gallery code?

Have you viewed the images in game? They will only unlock and appear in the gallery if they have been previously viewed in game. I would do a test with some images in game, test-playing the game and viewing only some of them, then going back to the gallery and seeing if the ones you viewed showed up...
by Soraminako
Sun Nov 27, 2011 2:51 pm
Forum: Ren'Py Questions and Announcements
Topic: Error for a dse.
Replies: 18
Views: 1611

Re: Error for a dse.

Erm, the idea is that hopefully we're always posting to help someone... and not to spam or anything like that! XD *lol* The "veteran" thing is not specific to the help section. It's more of a "veteran in forum presence" than an indicator of being a frequent helper or something li...
by Soraminako
Sun Nov 27, 2011 2:46 pm
Forum: Ren'Py Cookbook
Topic: [Tutorial] Customizing Menus
Replies: 158
Views: 252129

Re: [Tutorial] Customizing Menus

Yes, that's exactly how I learned. :) In that case, there is still hope that one day even we basic forum dwellers might evolve from caterpillars to butterflies too! X3 So the only difference between Return() and return is that Return() can be used as an action? As far as I know, yeah. I might be mi...
by Soraminako
Sat Nov 26, 2011 2:23 am
Forum: Ren'Py Cookbook
Topic: [Tutorial] Customizing Menus
Replies: 158
Views: 252129

Re: [Tutorial] Customizing Menus

So... how did all those people who know how to do it learn it themselves if there is no documentation? I can't even find what "Return()" as a button action does. I know it exists because I saw it in a script, and I guess that it closes the screen and returns "whatever", but ther...
by Soraminako
Wed Nov 23, 2011 1:06 pm
Forum: Ren'Py Questions and Announcements
Topic: Menus and image transformations: don't hide the dialogue?
Replies: 11
Views: 1772

Re: Menus and image transformations: don't hide the dialogue

Please take a chill pill, I didn't mean anything bad. :3 The rest of us are nice and "chill", you're the only one who needed that chill pill, since you're the one who acted demeaning to people trying to help you. There's no point in acting like the rest of us are the ones who are angry or...
by Soraminako
Wed Nov 23, 2011 12:32 pm
Forum: Ren'Py Questions and Announcements
Topic: Editting The Input Box
Replies: 4
Views: 1371

Re: Editting The Input Box

You can pretty much do the same thing with menus though. The players would just have to pick the "let's go" and "let's stay here" options from a pre-determined menu instead of guessing what to type and seeing if an option for that exists or not. Although I'm afraid it wouldn't be...
by Soraminako
Tue Nov 22, 2011 10:52 pm
Forum: Ren'Py Questions and Announcements
Topic: Menus and image transformations: don't hide the dialogue?
Replies: 11
Views: 1772

Re: Menus and image transformations: don't hide the dialogue

Sorry, but you are once again to no help at all. Uhm, we are all volunteers who give our time to try and help newer users to understand and use ren'py. Discouraging the volunteers by being disrespectful to them when they try to help you is not a proper behavior. I completely understand the frustrat...